Shape Shifter

Probably a platformer or puzzle game.

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My very first pyweek!

I joined a bit at the last minute and I'm pretty inexperienced. So this will be awesome! I have almost no idea what I'm doing: I've never heard of most of the libraries that are useful for this, and most of the ones I have heard of I don't really know how I would use them. So hopefully I will either learn more about a library or two or be able to develop a full game using just pygame. And by full game, I just mean something playable and maybe fun with probably very simple graphics. I would definitely welcome any teammates! Basically, I think I have no idea what I'm getting into and I will probably fail a lot. But I won't go down without learning as much as I possibly can! Good luck to everyone else competing!

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The first two days

Well, this is certainly proving to be at least as much of a challenge as I expected. I have spent most of my time learning that using pygame.draw is incredibly tedious for most things and trying to get physics to happen. I haven't really made a discreet physics engine (i.e. a separate module), which worries me a little bit because I can foresee the physics getting quite large and cumbersome. But, I will probably leave it as is until it really becomes a problem. That's generally what I do with these kinds of things. Even though it seems like it takes a lot of extra effort. Seems to work most of the time, though. I also created all my sprites as separate images using gimp. Yay pixel art! And at least I can make things fall now.

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