PyWeek - A_O_H Killers - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 4 | 4 | Nice job on the game! I'm glad you got it uploaded, even if it didn't make it into the .torrent. |
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1 | 1 | 1 | Traceback (most recent call last): |
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1 | 1 | 1 | yes | not enough time to chase malformed paths |
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2 | 5 | 3 | Very slick, very boring. |
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1 | 1 | 1 | yes | Not portable. |
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1 | 1 | 1 | yes | Game locked up on Ubuntu the first time I clicked on the board. Couldn't see the error message - had to restart. |
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1 | 3 | 4 | yes | I have linux and the game froze when I clicked the mouse in-game (read wiki) |
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2 | 4 | 2 | Very nicely made, but adding numbers up isn't much of a challenge, and some basic reasoning behind the transition from levels to bonus levels would have been nice. |
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5 | 5 | 5 | yes | Sorry guys, I could not get it to work on Ubuntu Hardy. |
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2 | 4 | 3 | A little easy and repetitive. Graphics are nice, but something in the gameplay is missing. |
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1 | 1 | 1 | yes | The game froze when playing under Ubuntu Gutsy, Python2.5 and Pygame 1.7.1, requiring an X11 |
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1 | 1 | 1 | yes | [manuel] [~/Desktop/Sparky]$ python run_game.py |
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3 | 4 | 3 | Nice artwork, and a nifty idea, but I could barely make it work. You have multiple path separator errors (learn how to use os.path.join() ) and multiple data file case-sensifivity problems that break linux compatability. I manually fixed enough of these errors to play the first level, but when it crashed after that I just gave up. |
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1 | 4 | 3 | well produced, but not much of a game, really. much clicking and pressing of buttons, not much thinking. |
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1 | 1 | 1 | yes | The game don´t work, but i don´t know why! I am a graphic artist. |
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1 | 1 | 1 | yes | The game don´t work. But i dont know why! |
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2 | 3 | 2 | yes | Had to change a lot of paths for the game to work, like "data\/grid.png", and capitalization. After fixing all that, the game is not much fun, and apparently it does not realize if I solved the levels right or wrong |
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1 | 1 | 1 | yes | Did not work. Only a black screen.. |
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2 | 3 | 2 | While technically a decent piece of software, the game itself is just addition and subtraction and way too easy. The DDR-like bonus levels were kind of amusing |
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1 | 4 | 2 | The entry was finicky, included a number of things that needed to be fixed before the game could run. The sound was spotty, and wasn't working at all until I put the process in the background. The data path separators weren't correct. The game froze when I tried to put pieces on the board for a good 30 seconds. I finished the level like the instructions said, but nothing happened. The timer kept going and even went into negative values. No polish, not fun, but the graphics were nice. |
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2 | 4 | 3 | neat. At first I thought it was broken, because things need to go in and out of the battery and light horizontal, and there is no indication of that at all. but neat. |
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2 | 4 | 3 | I'd like to see some better gameplay. Maybe limited parts or something. Right now it is just an adding game... Favorite part: all the errors in the part where the robot asks for a human with at least a 3rd grade education... |
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1 | 1 | 1 | yes | It just starts full-screen and the screen remains black. For ages. |
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1 | 3 | 3 | yes | For future reference, there is a way to construct safe file paths: import os.path Here is the crash: Traceback (most recent call last): |
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1 | 4 | 2 | Very nice graphics. Sorry, but the music was annoying, I know you didn't make it but general MIDI just hurts the ears. Rhythm segment didn't really make sense, and puzzle was a little more tedious than it needed to be (why can't you just connect from one part to another in two clicks, rather than have to build the entire path yourself?). Apparently you can place as many resistors/capacitors as you want, so it sort of bugs game mechanics. |