PyWeek - Self Defence Against Fresh Fruit - feedback

Fun Prod Inno Disq N/W Comments
2 3 2

I don't quite get how the theme is incorporated. I didn't really like the controls, and there didn't seem to be much to do in the game.

2 3 2

Impressive 3d graphics! I realize that the irrlicht bindings were made during the
development of the game, so that is quite impressive. The game itself is not very innovative,
and gateways that transport you "upwards" sounds like a simple way to make a fairly generic
game fit the theme. I like the models, especially the hammer on wheels. I like that you can get
such a hammer too. It was a bit uninteresting to wander through the maze, though. By the way, I
almost gave up on this game, as the instructions for Ubuntu weren't exactly correct: there is a
dash in your instructions that should be an underscore. Only after a few tries and carefully
studying the error message did I get the game to start.

4 3 3

Pretty good game, considering what you had to do to get it going! :)

3 5 3

Impressive graphics, but it crashed to win!

1 1 1 yes

Did not work -- I only have python 2.4 installed.

3 3 3 yes

did not work

3 4 2

bugs:
-clicking exactly on the player raises a math error (atan(0,0))
-running the pyw causes the console buffer to overflow and terminate the game

besides - this is a really good game for one week. all it really needs is a little performance boost and some more interest in the game (the player gains skills for example)

3 4 3

WOW!

4 4 4

Very impressive 3d action. I got lost easily in some of the maps, a little mini map would have been helpful. Otherwise, very excellent.

2 3 2

nice 3d engine, but the game is not much fun. Also I got lost alot - at least an overview map would
be nice.

3 3 2

This game has enormous levels, but no way to find your way around them. I eventually got stuck
and couldn't get to the next level anymore.

2 3 2

2 3 2

I ran around and destroyed a lot of robots. Is there a way to escape?

The camera felt awkward.

4 4 4

Very nice engine concidering the time frame of the competition. I think that I would have prefered moving around with the keyboard though and just aim with the mouse but all in all I think that the controls was pretty solid.
Nice game!

2 5 2

You made a binding to another engine and then made a game. Outstanding. Too bad the game doesn't live up to the effort.

2 3 3

nice graphics with good performance. gameplay needs to be improved.
add some music!

3 4 3

Very good game...Hmmm it did crash on me (total python crash) but it's nice...I guess the up thing is the levels?

4 3 4

looks really nice. The menu system etc would have added a lot to the look. Loved the models, good to see such 3D games.

3 3 2

It's pretty ambitious to make a full-fledged 3D game with Python in a week, and it shows. The third dimension doesn't really add anything to this game, and it could've even looked better with 2D graphics, though I guess this offers more room for further development. As it is now the game isn't very entertaining. I like the modeling and animating you've done, but the environments are incredibly dull, and the gameplay isn't very interesting. At least partially keyboard-driven interface might have worked better too.

2 4 3

Fewer, but more interesting levels, would probably've been better :) But good job.

3 4 3

Impressive 3d work, I had a little trouble getting it to work on Linux. Creating a symlink
solved the problem. The problem was that your lib linked to libboost_python.so.1.33.1 and on
my system (Ubuntu Feisty) it is libboost_python-gcc-1_33_1.so.1.33.1

2 4 2

Quite fun. Crashes at the end of level 1 (at least, I think it's the end). The ability to kill robots depends greatly on the camera zoom, and the camera zoom feels too close.