Title Screen


     N E I N

Nein is a 2D physics sandbox based around animal cruelty. Specifically, animal cruelty towards a cat.

Originally, it was titled "Nine Lives" but that seemed a little on the nose so it was changed to "Nein Lives" and then ultimately shortened to just "Nein".

Ideally, there would be multiple levels, more objects, and perhaps a level editor of some sort. However, hopefully while you're beating your cat to death with "Ol' Slugger" or shaking it until it explodes, you'll be able to see the potential.

The idea would be that there are 9 quick levels, and you help the mice destroy the evil nazi cat. We had a lot of fun ideas, and its kinda sad to not see them realized for the finish. We're sure many of the other entrants feel the same way.

The engine was developed from scratch using Box2D for the simulation. The was our first attempt at using a physics simulation engine. While it took a long time, we are pretty satisfied with the results.

So play around. Toss the cat, drop another cat onto it, beat em both with the trampoline, whatever your heart desires. Because after all, if you've got a cat, that's one too many.

This was developed with Python 2.6, PyGame 1.9, and PyBox2D 2.02b2.

Before you run, please check your system for the following:
Python 2.6
PyBox2D 2.02b
SWIG 2.02

You will get cryptic errors if any of those are out-of-date.



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Ratings (show detail)

Overall: 2.0
Fun: 1.8
Production: 2.1
Innovation: 2

50% respondents marked the game as not working.
Respondents: 9


File Uploader Date
PyWeek Release
bitcraft 2011/04/10 13:23
Describes some variables you can change to alter the physics simulation
bitcraft 2011/04/10 09:40
Title Screen
bitcraft 2011/04/10 08:09

Diary Entries


Working with serioussam24 and seriousjak on ideas, got a theme and starting (ANOTHER!) 2d physics library.  Well, it works in pygame, and that's what we need.  I hope that we can get everything together before Sunday!

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and a rewrite.


Its done!

Just wanted to note that before people ask, the high scores do not work.  =)  Kinda ran out of time to do anything with scoring.

ALSO, to anyone testing the game...  Feel free to browse the source and modify the variables.  With more time, I would have had a setting file to modify things like the item density, damage, etc.  I'll post a file with descriptions of things to change.  It makes it more interesting!

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