PyWeek - ReekenX - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 4 | 3 | The ship moves and shoots too slowly for me to do anything. |
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2 | 3 | 3 | Nicely done |
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2 | 3 | 2 | The slow control response makes the game annoying, rather than fun |
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3 | 3 | 2 | I like the greyscale look. |
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3 | 4 | 3 | Good font and music. Very slow movement control for a spaceship shooter game. |
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3 | 3 | 3 | Good game. Cool backdrops and fonts. Game play was a little slow on my machine (perhaps because the frame rate was only 20FPS). |
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1 | 3 | 2 | not crashing into asteroids is just luck, therefore its not fun to play |
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2 | 3 | 2 | I had to edit the game files and give myself some extra speed to make the game playable. All your levels are the same, which makes the game a little monotonous. Also, your win screen claims I've beaten level 1 every time -- watch out for mutable class variables. |
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3 | 4 | 2 | A mixed bag. Graphics and music are appealing and I generally like shmups, but the ships moves sooooo sloooooow and somehow I'd like to shoot more than one bullet. It's a nice arrangement of potentially fun stuff, but the gameplay could use a few tweaks, I think. |
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1 | 3 | 1 | Hi. I'm sorry to report the game did not work very well for me. The frame rate was really low (25) and the ship moved so slow I could not dodge enemies or rocks. Basically, fighting the boss, I was taking every bullet in the face. It's unusual for a game of this kind to run so slow on my computer. Looking through the source: it looks like a well organized program. Not sure what causes the slowness. There may be some serious inefficiencies to solve. If you manage it I'd be willing to give it another shot. |
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2 | 4 | 2 | Very polished game, I liked graphics and music. Please do not quit the gaem once you die, it is annoying to restart the game. |
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3 | 4 | 2 | The game looks and sounds great, the one thing it falls short at is with the gameplay. The ship moves too slow and the bullets seem to wait for a while before they start emerging when i press the space key. |
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1 | 3 | 3 | Your ship is just too slow. |
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2 | 4 | 2 | Nice production (graphics, music, screens. But it needs sound fx). But game needs tweaking with mechanics: my ship is too slow -- it really hard to not die. |
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3 | 4 | 3 | the ship is too slow |
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3 | 3 | 3 | A nice shooter. |
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1 | 2 | 1 | the visuals are fresh but all the rest is dull |
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2 | 3 | 1 | Pretty difficult. No sign of innovation to me. |
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2 | 3 | 2 | Argh! 1 bullet every 1.5 seconds? That's harsh! The boss needs a health meter. |
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1 | 3 | 2 | The ship was way too slow and unmaneuverable for this to be a lot of fun. And after I beat level 1, |
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2 | 4 | 2 | I liked the graphics. |
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3 | 3 | 2 | This game reminds me of GRADIUS. Background image was a little choppy in the integration... maybe you needed to use floats? I thought the ship was moving too slow but then I learned that you could shoot the bullets :D |
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1 | 1 | 1 |
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2 | 2 | 2 | - Everything feels very sluggish. - My shots seem to have no discernable effect on the boss. |