Data Wipe
Control your robot. Shoot and avoid the computer viruses. Stay on the Screen. Stay alive. Save the world. Typical stuff.
Awards
Scores
Ratings (show detail)
Overall: 3.1
Fun: 2.7
Production: 3.9
Innovation: 2.7
Respondents: 9
Files
File | Uploader | Date |
---|---|---|
data-wipe-game-win-64-bit.zip
— final
Windows 64 bit binary distribution |
Quikli | 2015/08/15 23:07 |
data-wipe-game.zip
— final
Source Distribution |
Quikli | 2015/08/15 23:07 |
final-screenshot.png
Screenshot of the final game |
Quikli | 2015/08/15 23:04 |
Background and floor.png
Starting to look like a game |
Quikli | 2015/08/13 02:51 |
Diary Entries
Data Wipe -- Now in game form
Got the basic game idea down, working on platform layer stuff. Wrote a simple vector class, a simple particle class, a simple particle emitter class, and got my SDL event loop going. Got repo set up. Particle system seems fast enough at the moment as long as I don't go too crazy.
Uploading at long last
Just under the wire, but I finally got the last touches done on the game. Nothing like procrastination to make a project interesting. It ended up playing a little like flappy bird, but easier. I'm not sure if that's a bad thing for a simple 1-week 2d game.