PyWeek - PyWorld - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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4 | 4 | 4 |
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4 | 4 | 3 |
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3 | 3 | 3 | yes | I may be having an issue with Box2D. I'm on Ubuntu. Here's the traceback I get:<pre>Traceback (most recent call last): |
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2 | 3 | 3 | Annoying choice of control layout. |
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4 | 4 | 4 | Cool :) Controls were a bit annoying but there was a point in that I guess :) Liked the graphics too. |
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2 | 3 | 1 | The game got hard and frustrating once I reached the fires.. after the first one I didn't manage to get past any more :( |
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2 | 4 | 3 | Well made in general. Sprites are too small (e.g., can't see the bullets). |
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3 | 3 | 4 | Having the feathers blown around by the wind is a neat idea. |
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3 | 4 | 4 | I like the animations :) - Fire was a bit too sensitive and the collision detection for "head-hits-ceiling/wall" were a bit to harsh - but nevertheless: good game! |
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3 | 3 | 3 | Enjoyable, but quite short. I like the basic idea and the implementation too. It does not elaborate much on the basic premise and the art is basic (but nothing to complain about), thus the medium ratings. But it's a game I would have gladly played a few more levels of (in the hopes that they would introduce new gameplay elements as well). |
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3 | 3 | 3 | Needs tweaks in controllability.<br> |
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3 | 1 | 3 | yes | needs Box2D... :/ |
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3 | 4 | 4 | cool game, I loved the idea of using the birds as shields. |
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4 | 3 | 3 | very good |
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4 | 4 | 3 | Very good game. The only thing that bothered me was that when you get burned by fire and lose your feathers, these feathers hang rather low over the fire. So if you pick them up (and you do need to pick them up to get past that fire) you'll probably get burned again and lose even more feathers. |
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3 | 3 | 3 | Not a bad game, but not really great either. It relies too much on delicate control and precise reflex for my taste. The first fire was annoying, the next was impassable for several minutes before I gave up when one of my feathers got stuck in the rock below the fire. |
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3 | 3 | 4 | Cool flapping mechanic. Airflow idea is cool. Game play in tiny tunnel after initial cave a bit frustrating. |
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1 | 1 | 1 | yes | $ python run_game.py Traceback (most recent call last): |
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5 | 5 | 4 | This entry was fantastic. Framerate, level design, collision, character movement. This game was fantastic. |
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3 | 4 | 3 | Good job, controls are a little annoying but the style and game are solid! |
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3 | 4 | 4 | Nice game! |