PyWeek - Sweclockers Python Coders - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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1 | 1 | 1 | yes | problem loading on linux: Traceback (most recent call last): |
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3 | 2 | 2 | . |
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2 | 1 | 2 | I rated fun and innovation on fixed version, and gave you 0 for production to account for the competition entry version being unplayable... I'm afraid that I didn't really feel the fun with this game, and it felt a lot like a Transport Tycoon clone, so I couldn't mark it highly for fun or for innovation, I'm afraid. It looks like it could be good with a bit more work, though! |
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3 | 3 | 4 | Game was kind of boring. |
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1 | 3 | 1 | That bug suxxors.. :( |
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1 | 1 | 1 | Couldn't play because of case sensitivity of filenames. |
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2 | 1 | 1 | besides the game wasn't ready at all in time, it isn't too fun to play - there are many game elements missing. |
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3 | 2 | 2 | It's an entertaining and a fast-paced game, though the 10-second bug was a bad mistake. The |
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3 | 2 | 2 | haha neet rail drawing game! |
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1 | 1 | 1 | yes | The game doesn't under Linux as the code refers to directories with two different capitalisations. |
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2 | 3 | 1 | This game was too confusing and it did'nt have a very interesting game-play. |
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3 | 4 | 4 | Interesting idea. I couldn't get it to work, tho. The tooltips helped, but nothing seemed ot want to happen. |
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2 | 3 | 2 | I wasn't able to figure out the point of the game, and never managed to last longer than the 7 or seconds on the initial timer. I found it hard to know what tiles I was clicking on, and it was not easy to scroll the viewing area. The tiles were ok looking, not great. Games like this, where you have a lot of resources to manage in complex ways, ought to have more extensive documentation. Also, the game had some errors related to case-sensitivity of filenames. |
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4 | 3 | 3 | Hmmm; along with the timeout bug, there's a crash bug when making a route from tools to a farm. Oddly enough, there's a distinct puzzle feel to this game. Consider enhancing this... |
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4 | 3 | 2 | Pretty fun, but after I made all the possible connections, there wasn't anything to achieve in the game. It's a pity you didn't get the map generator ready in time. |
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2 | 2 | 4 | The lack of instructions included with the Pyweek entry version made it very hard to pick up |
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3 | 3 | 3 | This game is pretty similar to Sid Meier's Railroad Tycoon. You build some transportation |
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3 | 3 | 3 | Neat system, but I don't really understand what is going on. |
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2 | 3 | 3 | Looks like it has potential, but doesn't feel quite polished yet. |
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3 | 3 | 3 | didn't have much luck figuring out the gameplay myself |