PyWeek - Professor Code - feedback
DR0ID
WonderWaffle4
The game has a pretty artstyle and interesting idea. I didn't run into any issues with this game, it worked really well. However, there is a bug when you spam 'SPACE' and the game crashes. Also you can't die in this game if your health is below. But this was a great experience i got from a game made in a week only by one person
Pykemon010
I could only really move left, this game defiantly had a cool idea though
Jeb
there are many bugs, for example space twice -> craches
once I heard sounds but no more after that.
game idea is nice, better for mobile phone screens tho.
fix sounds and add better movement keys and it is nice, maybe some special things up there to collect.
MrTanoshii
Game crashes when moving
Windows, python 3.10.4
File "E:\PyWeek\34\34\beatspace\beatspace\modules\player.py", line 33, in move
tone.play(tone_code, 0.1)
File "E:\PyWeek\venv\lib\site-packages\pgzero\tone.py", line 183, in play
player_thread.start()
File "C:\Python310\lib\threading.py", line 923, in start
raise RuntimeError("threads can only be started once")
RuntimeError: threads can only be started once
ItsHimReally
The game, according to the developer himself, is not finalized. It has no meaning or plot.
fireclaw
Could have become a nice game. Though as a rhythm game, I'd expected it to has some catchy nice music. Sadly it didn't. The graphics were nicely fitted and the controls while being a bit strange, weren't as hard to get used to as I expected.
Other than that, if it would be finished with some more mechanics like an actual wining/loosing condition, a menu and things like that it would work well.
thp
Simple. The goal is clear, the controls are well-explained. I do like the "press shift whenever you want to select the direction, then press space to move on the beat" kinda mechanic. I do wish the beat was faster sometimes. But this has potential!
Cosmologicon
It seems to work fine for me, although I'm only able to go a few minutes before accidentally moving twice and crashing it (and I'm on Ubuntu). I think this would have been easier if I didn't have to press two keys at once. Anyway I'm assuming I didn't miss any content. So I thought this was a good start. I like the notes that play when you move. It just needs some gameplay progression, but I had fun with it. Thanks for explaining the connection to the theme in one of your diary entries. It would have been lost on me otherwise. I agree it was cool to do something different. +1 to Production for good packaging and README.
Why use L/R-Shift + Space to move?
I first thought the notes had some significance but after playing a while it was just dodging the meteors and the notes where just decoration.