Lonely Timmy
Hello
This is my first time participating in PyWeek. I have been a developer for 7 years, and am on my last year of my master.
I am very excited to try this out and see what other people come up with!
I wish everybody the best of luck!
DISCORD: Plutto#9311
GIT: https://github.com/Pluttodk
Awards
Scores
Ratings (show detail)
Overall: 2.7
Fun: 2.5
Production: 2.8
Innovation: 2.8
Files
File | Uploader | Date |
---|---|---|
LonelyTimmy.zip
— final
LonelyTimmy - The final version |
pluttodk | 2020/09/26 11:44 |
UgJUPCD.png
Welcome thimbnail |
pluttodk | 2020/09/25 19:05 |
9eFI7wQ.png
Day 4: UI update |
pluttodk | 2020/09/23 18:27 |
Screen_Recording_2020-09-21_at_21.06.55.mov
Day 2: A playable game? |
pluttodk | 2020/09/21 19:14 |
Diary Entries
Day 1: Lonely Timmy
So I was actually not really able to do any work today, due to family activity. Well atleast no coding.
So instead I spent the day planing the outline of how the game should be:
My initial idea was a sort Cookie Clicker game.
But after brainstorming, I ended up with an idea for a Lonely survivor game.
Timmy has to chop down trees and build a raft to get away from the island. I have ambitions to make it such that he can sail to a nearby island, but that is still up for discussion.
However, I have a solid ground for how the game is going to look and work.
I have attached an image of the brainstorming process
Day 2: A playable game
Is it a good playable game?
(Far from)
Does it need more features?
Yes
Is the graphic RTX?
WHAT? NO! Why would you even ask that... just look at it :P
WHAT? NO! Why would you even ask that... just look at it :P
Well I am quite satisfied with how far I got with the game today. You can now:
- chop down trees,
- survive on the island.
- Sleep only in the house
- Use the wood to build a raft
Stuff that needs to be done tomorrow:
- Make it possible to sail
- Implement the feature for multiple levels
- Consider to add some more obstacles or something
But yeah thanks for reading this! here is a video of the game in its current state:
Day 3: Base game fully done
So as the title says, the base game is now done. Meaning that for day 4 I will mostly focus on adding sprites for the characters and trees.
I had a lot of fun optimizing the game.
Now you can also sleep in the house (with a nice aninimation. Additionally it has started counting days (so there will be some sort of how fast you can get away from the island)
Additionally you can sail from the island once the boat is large enough
I am linking here a imgur link to the video:
Link to the video of the working game
I had a lot of fun optimizing the game.
Now you can also sleep in the house (with a nice aninimation. Additionally it has started counting days (so there will be some sort of how fast you can get away from the island)
Additionally you can sail from the island once the boat is large enough
I am linking here a imgur link to the video:
Link to the video of the working game
Lonely Timmy: Day 2
Day 5: More UI and bug fixing
Today was a very fun day. I am really exiting to finish the game.
I mostly added some more UI fixes, and added more game mechanism to ensure it being challenging
Tommorow I will mostly focus on Adding title screen, settings screen and endgame screen.
https://imgur.com/BrUqHEK
Day 6: Almost done now
So day 6 is over. I am so happy with the result.
Almost everything is up and running now. The only thing that is missing is the thank you screen (and some GOATS!!!)
Canøt wait to hand in tomorow
Here is a screenshot of the welcoming screen:
https://imgur.com/UgJUPCD