PyWeek - Shadow World - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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4 | 4 | 3 | Lots of potential! |
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3 | 4 | 2 | haha! it is so good :) |
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4 | 4 | 3 | The controls, look and sound of this game are spot on. I'm really into the patterns and textures |
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3 | 4 | 3 | Cool game, i like it. |
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4 | 5 | 3 | A platformer after my own heart. |
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3 | 4 | 3 | theme? |
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2 | 3 | 3 | Not a bad basis for a platformer, although it's a little light on content. The climbing mechanic is cute, although underused. I also don't think it's winnable in the current form without a fair amount of luck and |
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1 | 1 | 1 | Nice 8-bit platform game art, but slightly too difficult, and doesn't reward the player for |
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2 | 5 | 2 | I hate that jump. And this emotion is very 8 bit. |
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4 | 2 | 3 | This is a enjoyable platformer with a retro feel. Music and GFX match nicely. Controls good and |
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3 | 3 | 2 | The two random guys were the point where I conceded defeat. |
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4 | 4 | 4 | Great game! |
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3 | 3 | 2 | - |
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3 | 4 | 3 |
A bit brutal for my taste, but nicely implemented. I didn't get very far, but I enjoyed the first part of the game. |
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4 | 3 | 3 | yes | This was fun and extremely challenging. I wasn't able to make it past the two pig-monkeys in a |
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4 | 4 | 2 | Couldn't really tell if the game fit the theme, but the music was nicely done and the game played |
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2 | 4 | 3 | nice music, nice graphic, well focused on the theme; the game is very hard, after the first |
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3 | 3 | 3 | With more content this could have been really good. I enjoyed climbing up the walls for a bit! |
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4 | 4 | 5 | There is something about the jumping in this game that makes me jump right to my death over and |
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4 | 3 | 2 | Sufficient platformer. I got stuck with one of the jumping enemies and "Entity component does |
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2 | 3 | 1 | Nice game, but the controls, especially jumping feel very uncooperative making even the |