PyWeek - OneManTeam - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 2 | 3 | Not bad for what it is. Would have been nice to get more gameplay in there, obviously. I found it |
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2 | 3 | 2 | Short but kinda cute. |
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2 | 2 | 2 | yeah just a demo :/ |
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2 | 2 | 2 | The game could have promise, but it was very short and not at all challenging. I spent longer |
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3 | 3 | 3 | Not bad, but very short. |
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2 | 3 | 3 | Too short, not challenging. |
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2 | 3 | 2 | I love trees. They really look good. But everything else is rush out or not polished at all. |
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4 | 4 | 4 | Nice! That was a lot of fun. :-) Nice use of pygame. |
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3 | 4 | 4 | nice game, too much easy and short to be really funny, i like the graphic and the story. |
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2 | 4 | 3 | Nice hook, and a pretty tech demo, but the gameplay is too simplistic and too short to really be |
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5 | 3 | 3 | It's fun to eat the guys. Not enough splat games in this PyWeek! |
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2 | 3 | 2 | With a bit more speed and deadlier hunters, this idea has potential. It was a bit too easy for |
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2 | 3 | 4 | As you said yourself it is more of a demo. But I have given high marks for innovation since it is |
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1 | 3 | 2 | The use of parallax on the trees is nice. It's a pity that the character graphics are quite |
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2 | 2 | 2 | "This was quite a nice game. I liked the story intro and the overall idea. The control felt a bit |
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2 | 2 | 2 | I liked the art style, shame it wasn't more complete. |
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2 | 3 | 1 | Nice graphics and nice plot. I like stories :) |
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2 | 1 | 3 | Seemed a bit unfinished (map simply ends in black, textures have borders) and the gameplay |
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4 | 3 | 3 | Very cool tech demo. It's a pity you couldn't build a game around it (reading your ideas.txt was |
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2 | 4 | 2 | Looked great and felt good to play but finished it first time without losing a life so felt it was |
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3 | 3 | 2 | Yeah, it's more like a tech demo than a game. But it's more like a game than many other entries :). |