PyWeek - Nuclear Soda 5 - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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1 | 1 | 1 | yes | You should pack your library in! In any case, I couldn't play it because your required |
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1 | 1 | 1 | yes | I'm sorry, I couldn't get pygame for python3 working. I will give it another shot and come back |
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2 | 3 | 3 | Way too difficult to be much fun. The cactus monsters were just too damn fast to escape from. |
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3 | 3 | 3 | That's some rejection, to be the monster that is beat up by the other monsters. |
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2 | 2 | 3 | Had to edit the code to make it not fullscreen -- having this as a default makes the game almost |
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1 | 1 | 1 | yes | Had to convert all png files to bmp and update code and tmx file to avoid pygame errors in loading |
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2 | 2 | 3 | I'm not sure this was really working properly on my dual monitor setup. I couldn't see how to |
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2 | 2 | 3 | no sound, seemed incomplete or I'm not very good at such games (too hard for me). |
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2 | 2 | 3 | Interesting idea, but the game isn't enjoyable as there's little opportunity to accomplish |
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2 | 2 | 3 | Losing strategy: Enter room, get hammered by enemy, die. Winning strategy: Um... |
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1 | 1 | 1 | yes | File "C:\Python27\lib\site-packages\Mind\Orientation.py", line 457 def |
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3 | 3 | 3 | The author use Mind, I am not familiar with it. the game is easy to play, however, feel a little |