PyWeek - Nuclear soda 3 - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 2 | 3 | Turn between scoring like this and marking it 'does not work'. The idea is really ambitious, |
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1 | 1 | 1 | yes | How come you didn't include the "Mind" dependency with your entry? Sadly, I could not get it to |
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1 | 1 | 1 | yes | couldn't import Mind after pip installing it |
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1 | 1 | 1 | yes | ImportError: No module named Mind |
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1 | 2 | 1 | looks unfinished, not sure what is was about the commands in the readme... |
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2 | 2 | 3 | The game theory sounds interesting, but could not do anything functional. Tried examples and |
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1 | 1 | 1 | yes | Requires python3 and pygame, pygame doesn't work on linux in python3 (fails to launch even |
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2 | 2 | 3 | There seems to be an interesting concept here and the initial platform screen is quite nice. |
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1 | 2 | 4 | Creating a programming language for a game is no small feat, but there really needs to be an |
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1 | 1 | 1 | yes | Sorry, I have no idea what's going on with this game. I'm able to move and jump, but not do |