PyWeek - Never Ending Story - feedback

Fun Prod Inno Disq N/W Comments
1 1 1 yes

crashed my whole OS, had to reboot

3 2 3

Your game is surprisingly fun. I like how you mix math in your games; it's nice to see a game that is also educational. Needs more work on graphics, though. Nice work.<br>
<br>
Note: In level 3, the game crashed because it tried to do modulo zero (in question_and_answer.py, line 48: random.randint(0, 10) should be random.randint(1, 10)).

2 2 3

Didn't like the look and feel of this game. I miss clear instructions in the game. Maybe add a tutorial?

2 3 3

At present time there needs more interesting actions in the board.

1 1 3

Nice idea, though the viruses needed to move in a way to make hitting them less a matter of 'before they jump'. Clearer instructions would of helped to. I did see this as educational game with a subject matter you really don't want to put in front of children however... ;-)

3 2 4

I couldn't really see the numbers next to the virus (white font on white backgound is impossible to read), so it was quite hard to play. But still, it's quite innovative. :)

1 2 2

Very strange.

2 1 2

It crashes sometimes, but pretty fun.

Also, it can be either public domain or GPL, not both at the same time.

2 3 4

Interesting - not sure how it works but it seems to be that I have to hit the answer to the question.. BUG: my mouse dissapeared

3 2 4

Your games are always very strange and creative. I've never seen a game quite like this one. I'm not sure what's going on most of the time. Also, it made me feel stupid because I tried to submit 5 + 0 = 6.

2 1 1

Figuring out how the game works was fun! :)

3 2 2

Fun and topical.

1 1 2


Didn't really understand what the game was about and gave up on it. Worked at least :) Although I couldn't get sound to work

Traceback (most recent call last):
File "run_game.py", line 5, in <module>
main.main()
File "/home/simon/Development/python/pyweek8/kill_H1N1/main.py", line 11, in main
pyglet.app.run()
File "/usr/lib/python2.5/site-packages/PIL/__init__.py", line 264, in run

File "/home/frankie/pyweek/skellington-1.8/pyglet/app/xlib.py", line 94, in run
File "/usr/lib/python2.5/site-packages/PIL/__init__.py", line 187, in idle

File "/home/frankie/pyweek/skellington-1.8/pyglet/clock.py", line 698, in tick
File "/home/frankie/pyweek/skellington-1.8/pyglet/clock.py", line 303, in tick
File "/home/simon/Development/python/pyweek8/kill_H1N1/main.py", line 7, in update
window.update(dt)
File "/home/simon/Development/python/pyweek8/kill_H1N1/windows.py", line 380, in update
chipchip = pyglet.media.load('static/chipchip2.ogg', streaming=True)
File "/usr/lib/python2.5/site-packages/PIL/__init__.py", line 1386, in load

File "/home/simon/Development/python/pyweek8/kill_H1N1/pyglet/media/riff.py", line 202, in __init__
'AVbin is required to decode compressed media')
pyglet.media.riff.WAVEFormatException: AVbin is required to decode compressed media

3 3 3

:)

2 2 2

1 3 3

Everything looks quite squiggly there. It wouldn't be a problem if it wasn't confusing. Sometimes enemies were overlapping areas of the screen I couldn't reach.

Though the game was somehow different, I didn't really have much fun with it. Having said that, you showed some creativity and I'd like to see what you got on the next Pyweek!

3 3 4

Pretty good game. I like the concept of using math!

2 2 3

I quite don't understand how I can influence which numbers I will get when catching thoes viruses... *?*