PyWeek - Pyweeks revenge - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 2 | 4 | Later levels felt a bit random. The player walks so slowly compared to the natural rate of tile |
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3 | 3 | 4 | Reminds me a lot of the board game Master Labyrinth, which is pretty fun. The guy moves so slow, |
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2 | 2 | 3 | It's too easy |
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2 | 3 | 3 | Some nice setup here with menu, instructions and intro screens that set the scene. However I |
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2 | 3 | 4 | While the concept is interesting, ultimately it falls awkwardly between being a twitch |
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3 | 4 | 4 | This is good game of course. I would not allow to push tile where the character is, otherwise you |
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4 | 3 | 4 | Really interesting game. And quite a challenge. Could not get past level 4. This level was |
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2 | 2 | 3 | The random aspect of this game is annoying. |
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2 | 3 | 3 | Well, looks great... but I don't really understand how it works :( |
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3 | 3 | 4 | Nice original idea. Couldn't get past level 3 - my reaction time is not up to it. I had to dedicate |
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2 | 3 | 3 | I feel like I didn't do anything to deserve this revenge Your cutscenes were a welcome delight Here is where you can improve though Put some feedback into the game that I've done something A sound A light a score anything that let's me know that my actions are being registered. Also make the character walk like 100x faster. |
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3 | 4 | 4 | nice one! |
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2 | 2 | 4 | I think moving the maze rather than the character was a really interesting idea. I rated you |
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2 | 3 | 4 | I like the idea, but this game is extremely frustrating. There's no balance, and even though |
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4 | 4 | 4 | The intro is very funny and the game is good, in the forth (i'm not sure) level the pieces go too |
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2 | 2 | 4 | Surprisingly challenging! |
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2 | 2 | 4 | Interesting mechanic but it didn't feel fun enough for me to want to keep playing. The constant |