PyWeek - Chaotic Games - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 3 | 3 | Works pretty well, but I think it's probably too simple of a rule set to make for all that |
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4 | 3 | 4 | Fun game! Reminds me of Risk. I can't beat difficulty 3, I never seem to be able to get enough |
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1 | 2 | 2 | well, looks unfinished, no sound, no loose or win indication (ok it might be obvous) Its |
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3 | 3 | 3 | It's good to have a few strategy games to go with all the action games. Thanks. |
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3 | 3 | 3 | I'm a horrible general, but I liked the concept. I think replacing the numbers with soldier |
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3 | 4 | 2 | Game could use a bit more art and clearer feedback from the controls. |
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2 | 3 | 3 | I think I mastered the strategy of the game (to spread out units as much as possible each round in |
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3 | 2 | 3 | Quite a cool game with some nice visual effects. I think it would help to indicate the logic of |
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3 | 3 | 4 | It felt a little incomplete but graphics were good and the controls felt well thought-out. |
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2 | 2 | 3 | Potential to be interesting, but low production values and simplistic combat hurts the |
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2 | 2 | 3 | Fine main menu screen and a bit innovating mechanics are only good things in this game. Despite |
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3 | 3 | 3 | Cool. |
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1 | 1 | 1 | yes | I do no know why, the error is Traceback (most recent call last): File |
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3 | 3 | 2 | A cell with 1 unit on it seems to be able to attack an enemy cell an unlimited number of times until |
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4 | 4 | 3 | Pretty fun game but kind of confusing at the start and I had to add "from gamelib " to the start of |