PyWeek - Moon Savior - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 2 | 2 | Is health going up good or bad? Wasn't clear what I was doing in the game. |
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3 | 2 | 3 | Oookay, I played through three times and read the Readme and I have no idea what the strategy is. |
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2 | 2 | 2 | It's a Cookie Clicker clone. It's interesting to observe why Cookie Clicker is awesome and |
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3 | 3 | 3 | A little confusing, but quite an interesting concept once you get the hang of it. |
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2 | 2 | 3 | Not sure how you tell the red/blue balance... it tints the moon pic? could do with some |
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1 | 2 | 1 | Sorry to say that I didn't get much joy out of this game. I found myself buying a couple of cheese |
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2 | 2 | 3 | I think there was a good idea behind thins but the game itself doesnt give enough information to |
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3 | 3 | 4 | The game is quite fun, and it's an interesting idea. It took me some time to work out that highter |
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2 | 3 | 4 | It could use a couple of extra hours of work. |
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2 | 2 | 2 | nice try for your first pyweek! |
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1 | 2 | 2 | Well, I *think* I understand how it works but I can't really tell. I'm too confused! it |
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1 | 2 | 3 | I don't get it. I don't like frantically clicking on things :/ |
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2 | 2 | 2 | This looks quite promising for the short time you were able to spend on it. It would be good to |
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1 | 2 | 2 | I don't like this kind of games and I don't think this one was even playable.. |
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2 | 2 | 2 | Wasn't entirely obvious what I was supposed to do, until I read the source. "Moon Health" is |
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3 | 3 | 3 | I just put the ratings at average because at the moment I can't really play the game because of |
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3 | 2 | 3 | OK, for a 4-hour effort it's pretty good. The concept needs to be developed, it's a bit linear, |
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1 | 2 | 2 | Unbalanced and very easy. Unclear what the non-filter options on the right column did. |
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2 | 2 | 3 | It is not clear what there is to do (to save moon the health must be 0, why?). It is not enough |