PyWeek - Mindless Game Analytics Studio - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 2 | 2 | Hey, this game was better than I expected! Gameplay is pretty simple but also addictive. Maybe it's the new tetris... |
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3 | 3 | 3 | once you figure out how to untwist the ropes it get a bit repetitive |
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5 | 4 | 4 | great game!!! :) had tons of fun :) |
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4 | 4 | 4 | Quite addictive. I played it for a while without even knowing what I was supposed to do. |
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2 | 2 | 3 | The levels seemed to last too long. |
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4 | 4 | 4 | Fun, creative and well done! It took me some time to understand the rules, but after that I loved |
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3 | 3 | 3 | It's much easier to see the game as several independent small puzzles. It could be interesting if the ropes interacted with each other more somehow, but I don't know how that would work. Like you said, it could've been a really cool logic game if you had more time. Anyway, this is a fun game, nice work. |
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3 | 3 | 3 | Tetris with a twist, hehe :) |
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2 | 4 | 3 | Good graphics and Interesting game concept. But I think the game is not fun enough. |
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5 | 3 | 4 | Its so addictive! |
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2 | 3 | 3 | This game had an interesting idea that I didn't think worked out. When clicking in between rows, it'll twist or untwist both sets of rope (above and below). It could be cool in a strategy game, but I found it didn't help much in a timed endurance game; I was too busy reacting to take much advantage of it. Pity; it was a cool idea. Other than that, it was all right for awhile, but eventually untwisting started to feel more like a chore than a challenge. Also, the control was too loose: moving the mouse quickly and clicking seemed to often register the mouse's previous position. |
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4 | 4 | 4 | Nice. Bonus marks for poetry :-) |
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3 | 2 | 4 | Quite fun, but it was very hard to work out what I was supposed to be doing. Were the colours meaningful in any way? Also, a few times I had bricks fall through each other, which I don't think was supposed to happen. |
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5 | 3 | 5 | Needs some sounds, and some music. Great game though! |
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3 | 3 | 3 | It feels like this game got some potential, but the current version gets boring quite fast once |
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3 | 4 | 3 | A nice little game, well implemented. |
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5 | 2 | 3 | good fun!! |
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3 | 3 | 3 | An interesting puzzle, some reminiscent of tetris. It gets a bit dull after a while; perhaps with an incentive to eliminate multiple pieces at a time it could be better (I was too tempted to play at the top or bottom lines, where I untwist a single pair of ropes instead of two pairs) |
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1 | 1 | 1 | yes | Game hung on initial window without drawing anything. |
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4 | 3 | 4 | Excellent game. Thanks! |
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3 | 2 | 4 | even easy is quite hard |
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2 | 3 | 4 | (twisty_ropes-0.1a.zip) Great idea here. I can see lots of ways it could be better but the idea is a good one. I think this is exactly the sort of game that needs a fast keyboard interface. It could also have done with some sound/music. |
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1 | 4 | 4 | is interested |
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3 | 3 | 4 | interesting, once I realized if you don't work on the top row you can switch ropes in more than one block at a time. |
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1 | 1 | 1 | yes | It just froze... Had to kill it using the task manager... |
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2 | 3 | 2 | Funny but very tetris. |
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3 | 3 | 4 | Nice start, but simply un-twisting the ropes isn't that challenging. Not bad if you consider the (lack of) time you had, though.. :) |
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3 | 3 | 3 | Not bad. Not Great. |
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2 | 3 | 3 | a slightly annoying manual bubble-sort algorithm |
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3 | 3 | 2 | I would like for this game it will have sound. |
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2 | 3 | 3 | implementation is pretty slick (though at one point I got a block to fall inside another block), but gameplay wasn't very varied and got old kinda fast |
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3 | 3 | 3 | yes | Unfortunately, this entry did not work for me ;/ |
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3 | 3 | 3 | Pretty fun, gameplay was very repatative though. Not much challenge in it :) |
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1 | 1 | 1 | yes | Doesn't work for me. Fatal Python error: (pygame parachute) Segmentation Fault This application has requested the Runtime to terminate it in an unusual way. |