PyWeek - Mindless Game Studio - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 5 | 4 | Nice graphics! |
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2 | 3 | 3 | Could've really done with a single player option. Nice graphics and things though. |
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1 | 1 | 1 | no comment |
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3 | 2 | 3 | Looked good...but...try as I might I could not get my train to do anything. |
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2 | 3 | 4 | Interesting idea. |
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4 | 3 | 4 | Too bad that the network code behaves so badly (it took a lot of tries to get it working), since |
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2 | 5 | 3 | Looks good. |
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1 | 1 | 1 | I have noone to play against so I couldn't play this game :-( |
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1 | 4 | 2 | Does not seem to work too well |
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3 | 2 | 1 | This game was very difficult to learn but farely interesting once I had. |
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4 | 4 | 4 | Wacky fun. And I was only playing it single-player! I have to try to find someone to play it with multiplayer... |
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3 | 4 | 3 | only a simple AI is missing, because running a network setup takes a while (to find someone to play with) |
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4 | 3 | 4 | This is an interesting game where you must capture your opponents train wagons to gain more |
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3 | 3 | 3 | Impressive that you managed to get networked multiplayer working so well. |
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1 | 2 | 3 | The lack of a single player mode was a real drawback. I couldn't find anybody to play with so couldn't really test it out. Looked nifty though! |
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2 | 4 | 3 | There were a lot of nice touches here. The train and smoke were good, and the instrumentation is vey nicely done. Graphically, it's interesting, but I just couldn't really get enthusiastic about the gameplay. |
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1 | 1 | 1 | I couldn't get the game working unfortunately. It looks cool though. It would be good if you had a public internet server working for people without others to play with. |