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N/W |
Comments |
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Game crashed: Traceback (most recent call last): File "main.py", line 135, in m.play() File "/home/confluence/Downloads/PyWeek22/Torus_pyweek22/thorpy/menus/basicmenu.py", line 150, in play self.react_to_all_events() File "/home/confluence/Downloads/PyWeek22/Torus_pyweek22/thorpy/menus/tickedmenu.py", line 21, in react_to_all_events self.treatement(event) File "/home/confluence/Downloads/PyWeek22/Torus_pyweek22/thorpy/menus/basicmenu.py", line 131, in treatement self.react(event) File "/home/confluence/Downloads/PyWeek22/Torus_pyweek22/thorpy/menus/basicmenu.py", line 116, in react element.react(event) File "/home/confluence/Downloads/PyWeek22/Torus_pyweek22/thorpy/elements/ghost.py", line 286, in react reaction._try_activation(event) File "/home/confluence/Downloads/PyWeek22/Torus_pyweek22/thorpy/miscgui/reaction.py", line 54, in _try_activation self.reac_func(**self.params) File "/home/confluence/Downloads/PyWeek22/Torus_pyweek22/core.py", line 792, in reac_time self.falls.refresh() File "/home/confluence/Downloads/PyWeek22/Torus_pyweek22/fx.py", line 182, in refresh self.dropsx += self.game.current_wind_draw[0]*(0.4*(1.+random.random())) TypeError: Cannot cast ufunc add output from dtype('float64') to dtype('int64') with casting rule 'same_kind' |
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Sorry, I haven't gotten pygame to work with python 3 yet. I really want to check it out, though. I'll come back if I have the time! |
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This is a game that I really wanted to like because it's a really cool idea. It's also very well polished and implemented, with the weather conditions, the land generation, and everything. I can see that a lot of work was put into it. But the wreckage is so far away! I wasn't able to get to it, and I didn't know what to do with the flags either. Maybe I'm too impatient, but I couldn't find it as fun as I was hoping, given the idea. Maybe if the action was a bit quicker, I would have enjoyed it more. But I definitely appreciate the polish in this! |
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my time was limited to try it out, so I just played a few minutes, it seems a promising game but it will take some time to complete, well done |
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The world map came out really nice. Unfortunately, I could only make it so far before the game would crash. |
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Tried on OS X: python3 main.py Ran opening menu, but exited regardless of choice. pygame.error: Event queue full |
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At first couldn’t get it to run, couldn’t get past first menu, quits with Event queue full errors (osx, python 2.7.3, pygame 1.9.2). Then got running in python 3.5, pygame 1.9.2 but crashes constantly while sailing with error: File Torus_pyweek22/fx.py, line 182, in refresh, self.dropsx += self.game.current_wind_draw[0]*(0.4*(1.+random.random())), TypeError: Cannot cast ufunc add output from dtype('float64') to dtype('int64') with casting rule 'same_kind'. A shame because it seemed like this game would be cool. |
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The procedural generation is very cool and the land masses look very good. The overall graphical presentation looks really good. I'm not sure exactly how the game is supposed to be played. I mostly got crashes when I went for more than a few minutes. I guess you have to find food to survive. However, it isn't really clear how the choices you make early on are affecting that. Seems like there is a very neat idea here if you can get the gameplay working! |
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Nice project. ThorPy has come along nicely.
There was a timing bug. My party was inland, and winter started. My ship was caught in the ice! And then the message warned me that winter would start in 5 days, and to move my ship out so it is not caught in the ice. :D :D
Fun. I did not get to finish. For the sake of time I must move on. But I intend to come back and finish later to see how it ends. |
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The game is quite pretty, and the topology is interesting, but the gameplay just isn't particularly deep or engaging. |
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it cost me a lot of time to understand the rule, anyhow, it is a fun game, the author must spend many thought on it! great work! |
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I couldn't get numpy to behave. from numpy.polynomial.polynomial import polyval2d ImportError: cannot import name polyval2d |
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OSError: unable to read font file '/Library/Fonts/Verdana.ttf'. MacOSX 10.6. Mysterious, the file exists and is openable with FontBook, don't know why pygame doesn't like it. |
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Production was simply amazing, pretty original idea. Winters sucked, but that's part of the game. Music was exceptional. Simple, clean, and fun to play. |
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incredible production |