PyWeek - MathJumper - The quest for the holy integral - feedback

Fun Prod Inno Disq N/W Comments
3 3 3 yes

ra@tachikoma:~/Desktop/pyweek4/MathJumper$ python run_game.py
Couldn't import pySonic, no sound will be used!
libGL warning: 3D driver claims to not support visual 0x4b
Traceback (most recent call last):
File "run_game.py", line 37, in ?
main.main()
File "/home/ra/Desktop/pyweek4/MathJumper/lib/main.py", line 122, in main
game = Game( w, h, "Math Jumper" )
File "/home/ra/Desktop/pyweek4/MathJumper/lib/main.py", line 24, in __init__
self.graphics = graphics.Graphics( self.dataManager, self.caption )
File "/home/ra/Desktop/pyweek4/MathJumper/lib/graphics.py", line 22, in __init__
self.screen = pygame.display.set_mode((self.dataManager.w, self.dataManager.h), OPENGL|DOUBLEBUF, 32)
pygame.error: Couldn't find matching GLX visual

it's a pity, i was intrigued about this game :(

1 3 3

Looks like a nice platformer idea, but could not make the math work... I answered the questions and my character would still jump the same, so I got stuck inmediatly

1 1 1 yes

Traceback (most recent call last):
File "run_game.py", line 16, in ?
import main
File "C:\CVS\pyweek4\pyweek-4-finals\MathJumper\MathJumper\lib\main.py", line
6, in ?
import graphics
File "C:\CVS\pyweek4\pyweek-4-finals\MathJumper\MathJumper\lib\graphics.py", l
ine 6, in ?
import glFreeType
File "C:\CVS\pyweek4\pyweek-4-finals\MathJumper\MathJumper\lib\glFreeType.py",
line 13, in ?
import ImageFont
ImportError: No module named ImageFont

3 4 4

Neat concept, but difficult to control the jumping, and the game quickly becomes impossible after level 2: it's impossible to answer the questions in time (give time to read the question, then time to move my hand to the numpad, ...).

3 3 3 yes

to many dependancies, If I have time I'll come back to it

3 3 3

Thanks for improving my math.

3 3 4

Nice idea, rather pretty graphics and well executed. A nice entry

2 3 4

Very nice idea! nice physics, too. Unluckily it was quite glitchy, sometimes it misses the numbers you catch, and sometimes the mathematical calculation flashes on screen and dissappears; I couldn't pass level 2.

2 2 3

Hmm, well answering math questions didn't seem to boost my jumps high enough to not die very quickly. No sound without PySonic.

2 4 3

Nicely done, but it's too hard for me!

3 4 4

rather nice looking game, and a nice concept, but is is a bit glitchy for me :/

2 3 4

Quite often I'd be out of time before I'd even finished reading the question, let alone answering it.

4 4 5

It's difficult, but it makes you practice! It can make a great tutorial for kids.

3 4 4

I didn't like how the game would randomly pick between easier and harder mathematical combinations, and it goes by so quickly I sometimes don't have enough time to think about the question. Not all programmers are experts at solving math.

3 3 4

Neat, a math game. Although sometimes the math is hard to do quickly, it's quite fun. I like the graphics, too.

3 3 3

No comments..

2 3 3

The math problems left the screen awfully quickly. I had to stop to think if 3-4*2 should be (3-4)*2 or 3-(4*2).

Sometimes the messages at the bottom of the screen overwrote each other, making them hard to read.

1 1 1 yes

Got the following on OS X when I hit the left arrow key in game:
MathJumper/lib/inputgame.py", line 131, in handle_event
c = (event.unicode).encode('latin-1')

UnicodeEncodeError: 'latin-1' codec can't encode character u'\uf700' in position 0: ordinal not in range(256)

2 3 3

An interesting idea, but it feels like the game's physics or jumping code is flawed.

4 3 5

This game put my math skills to shame. Consider implementing a skill-level modifier to slow down the time requirements for tough questions. I felt that some quesitons didn't give you enough time to think of a solution.

I am biased towards educational games however, and I think this is a game you could get kids to play to improve their response time.

1 3 4 yes

I can't play this. I only get a second to make the calculation. It's too fast for me. I marked this
DNW because I don't want to judge a game I can't play.

3 4 4

Good job.

3 3 3

original idea. gameplay needs to be improved.

2 3 3

1. wtf with the "wtf" on the console?
2. the game is not too playable - i don't have enough time to solve and he doesn't always jumps after, and other such bugs

3 4 4

Very hard to play (and not because of the mathematics). Controls are awkward and the zooming is disorientating and I never really got a "boost" jump right even though i answered the questions.

2 4 4

The graphics and animation are very nice. Nice production values there. I did see a lot of debugging output on the console though.

The math went too fast for me, so I didn't get very far. Perhaps I should play more often. :)

I also got a bit confused as it seemed the question would disappear early if I happened to be jumping. It was also a bit unclear to me when a jump would result a question, if I already failed afterwards. Perhaps I have tried to jump too much.

The 'only way is up' theme seems to be only faintly reflected in the game. I guess one needs to go up on the platforms.

Note: I haven't tried with the music, as I didn't want to mess around with installing fmod on linux.

2 3 4

great idea!! but it's tough - the math questions sometimes - 34*4 - and also not jumping at the right moment / position is very unforgiving. Also I think it has some bugs, when I jump through plattforms when superjumping in level3 and sometimes the collected numbers show up at the topright and get cut offscreen.

1 1 1 yes

lucio-torres-ibook-g4:~/Desktop/pyweek-4-finals/MathJumper/MathJumper lucio$ python run_game.py
Couldn't import pySonic, no sound will be used!
Starting Level levels/mainscreen.txt
Starting Level levels/level01.txt
Illegal instruction
lucio-torres-ibook-g4:~/Desktop/pyweek-4-finals/MathJumper/MathJumper lucio$ python run_game.py
Couldn't import pySonic, no sound will be used!
Starting Level levels/mainscreen.txt
Starting Level levels/level05.txt
Illegal instruction

what a pity , it looked relly smooth.

3 3 3

The concept is ok, but some flaws in the details left me wanting for more. First of all, the camera moves all over the place in a very restless fashion, and the difficulty level of the calculations is just as random. The water effect doesn't fit the other graphics at all, and it's not very clear what level of the water causes the character to drown. Overall the calculation and platforming elements could've been combined in a better way - perhaps this could be corrected with better level design and perhaps leaving the water out of the picture. Now the calculations sometimes sort of just get in the way of smooth gameplay.

3 5 3

Nice game, although the game play is a bit disjointed. I like what I was seeing, but a little more polish in the game-play would take this game over the top. Thanks!

1 1 1 yes

Damn exception:
http://dpaste.com/8123/

4 3 4

Great idea! I've enjoyed it very much. Sometimes the equations are pretty hard.