PyWeek - Mutate Lab Puzzle Project - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 4 | 3 | I found the straight-down point of view didn't show-off the 3-D rendering very well and the height of it made for a very limited view of the maze which I found a bit pointlessly frustrating. Otherwise it was a cool and quite fun concept. |
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4 | 4 | 3 | 3d!! and fun. Its quit hard not to lose track of the map. A minimap or putting the camera further away would be useful. |
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3 | 3 | 3 | yes | I obviously don't have the appropriate graphics hardware for this game. I get segafaults when trying to use the shader. |
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3 | 4 | 3 | It was kind of difficult to solve the puzzles since the view was so limited. |
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3 | 3 | 3 | nice game ;) |
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3 | 3 | 3 | yes | Used a lot of CPU and hung. |
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4 | 5 | 4 | Needs a change of perspective! |
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3 | 4 | 4 | - |
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2 | 4 | 3 | nice 3d models and so but the gameplay is cumbersome in my opinion. |
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3 | 4 | 4 | A decent maze, that keeps you thinking. Same save and restore would be nice. And a resizeable |
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2 | 2 | 3 | Cool presentation. Initially interesting, but it quickly ran out of steam. I needed something more to engage the mind and demand an emotional investment. I see you complained about limited time; would like to see what you could come up with if you had more. :) Not bad at all for a solo! |
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3 | 5 | 4 | very cool |
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2 | 3 | 1 | You get points for writing a working 3D game for PyWeek, but not for much beyond that. |
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4 | 4 | 3 | nice use of 3d. |
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4 | 4 | 4 | Nice idea, fairly well implemented. I don't think top-down works very well with the models you used. That can probably be fixed fairly by tweaking the models. Also, the tiny screen area makes it a bit frustrating to navigate. These are both "extra polish" things, though. |
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3 | 4 | 3 | Liked the idea. Enjoyed the maze geometry and effects. Some more involved puzzles and some music and sound would have been welcome additions. |
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3 | 3 | 4 | The concept was pretty cool |
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2 | 4 | 2 | Just a couple of questions: |
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4 | 3 | 3 | Cool little multi-state maze game. I think you added the right amount of levels to explore the game mechanic you chose. Overall pretty good. I don't have anything against it being a 3-D game per se, but I would have preferred 2-D graphics that were a little more interesting to these relatively bland 3-D graphics. The tiles were a nice touch, but the only shapes were square and monkey head. |
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4 | 4 | 2 | Not particularly innovative but reasonably run, good job for getting some 3d done within a week |
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3 | 3 | 3 | yes | missing components |
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3 | 4 | 2 | While a puzzle maze is not very innovative this game was nicely made and designed. I couldn't read the text though. |