PyWeek - yarolig - feedback

Fun 4 Prod 3 Inno 5


Really cool idea! Sokostealth with metroidvania elements, I like it! I like that you didn't explain everything: I enjoyed figuring out for myself how the mechanics work. I just wish there was more hinting and it was a little more forgiving of trial and error. For instance I think I finally figured out that robots would avoid targeting squares that you were standing near. Maybe graying out the square when this happens would have helped me get there faster. I liked most of the challenges, but a couple I got past without really understanding what I was doing. I like how nonlinear the map is. It's always cool when you make a loop and wind up back where you were earlier.

Fun 4 Prod 3 Inno 3



Fun 3 Prod 1 Inno 1


Dull graphics, but at leaste playble - a bit amusing story...
Geme fulfills them 'castway' on abandon factory...

Fun 2 Prod 4 Inno 4


nice game, not sure how the cannons moved around, could not find any pattern.

Fun 3 Prod 2 Inno 3


Nice little box-pushing game, (I got stuck pretty early on and had to watch the walkthrough video
Could put more work on polishing the display tho

Did not work


Crash on Ubuntu 18.04. I have FFmpeg, libogg and libvorbis, so I'm not sure what's causing this. Maybe this is expecting a newer version of FFMpeg than I have.

venv/lib/python3.8/site-packages/pyglet/media/codecs/", line 140, in ffmpeg_open_filename
raise FFmpegException('avformat_open_input in ffmpeg_open_filename returned an error opening file ' avformat_open_input in ffmpeg_open_filename returned an error opening file data/music/hermetico-metro.ogg Error code: -1094995529

Fun 4 Prod 2 Inno 5


Some great genre fusion ideas. Hurts my eyes.

Fun 4 Prod 3 Inno 3


This was pretty fun, but way too hard, or at least perhaps a bit finicky for a pyweek :) I managed to get a couple of rooms through and had fun with what I could do. I'll probably come back to it and try and progress further it (the cheats were not working for me for some reason?) I liked the quick hand drawn art style, it was cool, and the music was a great choice to go with the rest of the experience.

Fun 5 Prod 3 Inno 3


A great game! Thank you!

It took a few tries before I realized messing up with gravity was not necessary to win.

Fun 3 Prod 3 Inno 3


Nice puzzle game. The free movement of the character was a bit problematic when moving the boxes around but other than that, a solid entry.

Fun 3 Prod 3 Inno 2


Interesting music on my big speakers. I was able to get the warpback device, but I couldn't figure out how to get to the other levels. Evil dog things kept zapping me to cinders. I wish I could have played more of the game. pyglet ran the game fine on my machine, 60 fps easily. You could have done a lot more with the game, but it is the nature of Pyweek. I would have especially liked more graphics effects, because pyglet can handle the load better than SDL. And something to help me solve the puzzles when I hit that difficulty, because I am a dummy when it comes to puzzles. :) Nice job. Thanks for participating. Hope to see more of your work in future Pyweeks.

Fun 4 Prod 4 Inno 3


Game's logic is hard to understand, I've been blocked from the 2nd puzzle.

Fun 2 Prod 2 Inno 1


I want my warp back :P

It's a Sokoban game, I've played a lot of them so you need to do something pretty enticing to get me to play another one.

The home made graphics made it pretty hard to look at, free art assets might have made it easier to stick around longer