PyWeek - If at first I don't succeed - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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1 | 1 | 1 | yes | Grey screen after startup |
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1 | 1 | 1 | yes | Can't find all of the dependencies for this game. Is 'direct' DirectPython 11? |
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1 | 1 | 1 | yes | Y:\PyWeek-Finals\PyWeek-16-finals\Paths of Rhamnous\Paths of Rhamnous>Paths.py |
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1 | 1 | 1 | yes | Sorry, I had a lot of trouble getting Panda3D to work. Hopefully I'll have time to try this |
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2 | 3 | 2 | Not bad in concept, but a little too easy. And a little unsatisfying to win. It would almost make |
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1 | 3 | 4 | Interesting, if awkward and buggy, control mechanic. Gameplay is decidely lacking. |
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3 | 2 | 4 | I liked the interesting idea, and it was fun to play. It definitely needs more content and more |
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2 | 2 | 3 | I think it's a good idea, but because of the balls falling through the walls all the time, I |
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3 | 3 | 2 | Enjoyable for a short while but not very deep gameplay. Smooth graphics; possibly the full |
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2 | 2 | 2 | I got a confused because there wasn't any feedback when the yellow balls went out of the maze, |
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2 | 2 | 2 | Tricky. |
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3 | 3 | 3 | I was happy to see yet another entry using Panda3D as the library being used. There wasn't |