ときのながれ Logo

The Current of Time - ときのながれ (Tokinonagare)

Once you enter the current, can you ever go back?

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Files

File Uploader Date
Logo.png
ときのながれ Logo
KNKWasTaken 2025/03/25 16:39
CharacterRunning.png
Character Running
KNKWasTaken 2025/03/25 16:38
CharacterJumping.png
Character Jumping
KNKWasTaken 2025/03/25 16:38
CharacterAttack.png
Character Attacking
KNKWasTaken 2025/03/25 16:37
Character.png
Character
KNKWasTaken 2025/03/25 16:36
image_2025-03-24_225602462.png
Trees
KNKWasTaken 2025/03/24 17:26
image_2025-03-24_225510382.png
Spooky Background For A Dark Theme
KNKWasTaken 2025/03/24 17:25
image_2025-03-24_225435708.png
Platform for main storyline.
KNKWasTaken 2025/03/24 17:24
image_2025-03-23_210808004.png
Blurted Storyline
KNKWasTaken 2025/03/23 15:38

Diary Entries

Day 1 - A new story.

A new story and a new title.

The assets will be started from tomorrow.
The Current of Time' or 「ときのながれ」in Japanese is chosen as the name of the game.

Huge amount of actual image is blurted out to not leak spoilers for players.

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Day 2 - Making Visual Assets

Art is an illusion.
Made several assets for the game today. Made while thinking the mechanics of the game. Individually, they won't make much sense even if you try your best, but they will be part of a cool end product.

There were certainly distractions, but did end up making a decent amount of items.
TreeImage
SimulationBackgroundForIllusion
PlatformDesign

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Day 3 - More Assets and some Parallaxing

Sound can make unrealistic scenes feel real.
Made more assets, including sounds.
In detail, created different actions of the character, a quick game logo and some decent soundtrack by sampling a literal faucet and some vocals.

Also in free time, created some attempts of parallaxing (a method to make backgrounds looks a little realistic).

Here are the two soundtracks:-
1. Nagure's Theme
2. Nagure's Boss Fight Theme

And a recording of parallaxing:- Parallax
CharacterCharacter AttackingCharacter JumpingCharacter Running
ときのながれ Logo

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