PyWeek - Horror Vacui - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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4 | 3 | 4 | My high score was 4300! Pretty unique. At first I tried to only pick up the correct item, but then |
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2 | 3 | 3 | Fun, in an original Mario Brothers way. Not sure how it relates to Nemesis. The Very short time |
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1 | 1 | 1 | yes | the music started playing, but there were no window opening |
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2 | 3 | 4 | Connection to the theme feels a bit weak. I liked the gaining time and changing goal mechanic, but the controls were really annoying, |
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2 | 3 | 3 | I need to run it as admin on win7 because of avbin |
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1 | 1 | 2 | To be fair, not a bad first attempt. Production: I found it would often crash like this: assert |
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2 | 3 | 2 | Too hard to hit your head on things when trying to jump. |
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2 | 2 | 2 | Not a bad idea, but the speed of the guy in relation to the speed that the item changes makes it |
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2 | 2 | 2 | It is playable but it has some infinitive loop (Just my guess) bugs. |
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2 | 2 | 2 | Eh. Clocks are way too rare, and the jumping is not good. |
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2 | 3 | 3 | I didn't understand what was going on until I realized my display was too small for the game |