Robot Insurrection
You kill robots and lots of them.
Your garden variety shooter except with poor graphics and gameplay.
Awards
Files
File | Uploader | Date |
---|---|---|
Screen-1.png
First Screen Shot |
hams | 2008/04/01 15:30 |
Diary Entries
Initial Progress
My plan is to make a simple top-down style shooter. No innovative gameplay or great original graphics, so please forgive me on that. I'm just hoping for something functional by then end of the week. I can already see quite a few people have some pretty amazing stuff
At first I thought I'd give some time to designing some nice code, but I only started messing with the pygame API a week before the contest so instead I just dove in and starting coding stuff.
My goals:- 1 Level
- 1 Hero with 8 rotatable positions and a graphic to match
- 3 Evil Robot sprites
- Hero has 2 weapons
- projectile
- beam
What I've go so far
- Basic hero sprite drawn on screen.
- The level constructed and rendered, which is walls and floor.
- The level also has markers or where to put the robots and hero.
- The hero moves around on screen and the screen follows with the hero centered.
What I'm working on
- Collision detection of hero with walls.
- I'm having difficulty moving the hero back to the correct position after a collision.