Shadow jump
Awards
Scores
Ratings (show detail)
Overall: 3.1
Fun: 2.8
Production: 3
Innovation: 3.3
Respondents: 12
Files
File | Uploader | Date |
---|---|---|
Shadow-jump-1.0.zip
— final
The game |
Hammish47 | 2023/04/01 12:04 |
Diary Entries
Idk what I'm doing
I hope my game fits well with the theme and is actually enjoyable part of me thinks the enemies will make it not fun/ complicated
my Idea and current progress
I currently have all the physics working mechanics like:
when you're in the air your Y velocity increases
when you are about to hit a platform your y pos gets increases by the space between the player and the platform and then the velocity is set to 0
when the player falls past the screen the "dead" variable is set to true
and when the enemies hitbox collides with the players hitbox the dead variable is set to true
I need to:
add sound
add a score counter (I currently have a Ypos variable which just measures how much the camera has moved up)
make it so that when you die can can click to restart
and get some sleep because it is 11:59pm
I hate paths
the problem is your working directory is Windows/system32 not the path of the location of your script so I could load an of my assets
I had to use pathlib to get the path of my assets folder and then load my sprites from there
I think thats it
its been really fun participating in this jam, while my game isn't amazing I had fun making it and I hope to do more game jams in the future