PyWeek - GremHammer - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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4 | 3 | 2 | Nice classic style and mood. |
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3 | 3 | 3 | The levels were quite fun to explore. Your platform physics feel quite good although there are some noticeable weird glitches in a few places. I liked the story about becoming a pimp by getting a sweet hat, so it's a shame that wasn't developed more. |
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2 | 3 | 2 | This is maybe a little too easy game. |
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3 | 2 | 3 | I had to explore more than half the game world before finding the first objective, which started to get a bit tiresome. Also, the minimap doesn't make it clear enough which "rooms" are joined -- I ended up chasing several dead ends. Putting a splash screen up before level generation makes it less likely that an impatient player will kill the game before it finishes. A blank screen makes it look broken. The platforms could use some friction. Sliding off narrow platforms and losing an entire screen of vertical progress gets frustrating after the third or fourth time. That said, there's the potential for a reasonable game in here. It just needs a bit more work. |
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2 | 2 | 1 | . |
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3 | 3 | 2 | Just collecting birds was a bit boring. |
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3 | 2 | 3 | no sound, and each "room" is the same, no score. the platformer mechanics are ok, but there's just not much else there. |
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1 | 3 | 2 | The mini-map was nice and the expansiveness of the world was good, but I can only imagine you wanted to put more in there, to make it more of a game. |
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1 | 2 | 1 | Terrible. |
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4 | 3 | 5 | It's good to be judged by programmers, because we'll appreciate the procedural generation. I'm amazed you did it like that and still had some of the jumps challenging but possible. But there's a lot of nice touches that make this game an excellent example of minimalism. I like how you used the title bar to avoid printing anything out to the screen. |
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2 | 3 | 3 | There not quite enough variation in the level to be interesting, and the lack of any threat is a problem. |
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1 | 2 | 2 | Not much fun - Quite repetetive level-design (12 to 15 blocks in a strict line up - and every single one is the same and needs 6 Jumps to pass? >:( ) |
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5 | 5 | 5 | Hugelly awesome game! simple game, simple graphics, reminds a bit of Chucky Egg, Lode Runner, but it feels very unique and very fun to play. Brilliant! |
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3 | 2 | 2 | The level feels void, and there are long times without rewards. |
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1 | 2 | 1 | Not much to see yet. |
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2 | 2 | 3 | The world is rather monotonous. |
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2 | 2 | 3 | Thanks for the game :) I would have liked some musics and sounds plaese |
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1 | 2 | 1 | I think I deserve a T-shirt that says "I've collected 17 birds and all I got is this T-shirt". Size M please. |
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3 | 3 | 2 |
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1 | 2 | 2 | boring levels. weird animation freak out. |
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1 | 3 | 1 | I did not find this game very fun to play. Too big with to little action going on. |
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2 | 2 | 2 | no enemies no sound what a pity! |
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3 | 2 | 2 | Don't be discouraged because of my ratings - the random level generation is great and with some audio stuff and enemies you game would be quite good. |
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3 | 3 | 3 | For some reason this really simple game was more fun to play than I might have expected. The controls work smoothly (except for occassionally getting stuck with one direction pressed) and the main sprite is a cute little purple sheep. |
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4 | 3 | 3 | Minimalist, but cute graphics. Jumping hard enough to be interesting, but not frustrating. I enjoyed exploring the map. The birds were a bit sparse -- it's a big level, and I only got 13. I eagerly await v 2.0, with more stuff to do. :) |
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2 | 2 | 1 | Colours! Colours!! |