PyWeek - Green goes mean - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 3 | 2 | "Pipe mania" variant. Took a while to figure out that the objective was to get water to flow to |
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2 | 3 | 3 | It was pretty good for a pyweek game. I would have given it a higher fun score if it was more |
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1 | 3 | 3 | a hint how to play would have been nice, could not figure out what I actually had to do! |
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3 | 3 | 3 | Not bad concept - needs more feedback on the win condition and a better win screen / message. |
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2 | 3 | 3 | You could have provided instructions as how to play this game! It is not intuitive and no docs! |
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2 | 2 | 2 | You made a game! Sometimes it didn't flow into the next vine for some reason. Maybe I don't know |
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1 | 2 | 1 | Why vines? |
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2 | 3 | 2 | Game worked nicely. Could have used a few more instructions and could perhaps have been tied to |
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3 | 3 | 3 | dint realy get how win this |
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2 | 2 | 2 | A decent implementation of a tried and true concept. At first I thought I could only swap |
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1 | 1 | 1 | Sorry, but it's not a very original concept, and the implementation is not very challenging or |
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1 | 2 | 1 | Was there a goal? |
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2 | 2 | 2 | I have some difficult to understand what i have to do. Sometimes the pieces don't work, why?. |