PyWeek - GMOuse - feedback

Fun Prod Inno Disq N/W Comments
4 3 3

Nice idea, ok graphics. (As released crashes after completing a level: Traceback (most
recent call last): File "GMOuse.py", line 222, in run() File "GMOuse.py", line 210, in run
runningScore[currentLevel] = game.levelScore )

3 3 3

Wow, okay, that took me *forever* to beat. It was pretty unforgiving, it was too easy to make a
mistake that meant you had to redo the whole level. I would definitely have liked several
shorter levels rather than one long one. Still, it was kind of a cool idea and I felt like I
accomplished something when I finally finished it.

3 4 5

3 3 4

Interesting puzzle idea. Quite tricky.

3 3 3

Cute but a bit annoying to have to repeat everything from the beginning after losing. The
bundled pygame didn't work, I had to delete it Traceback (most recent call last): File
"GMOuse.py", line 3, in import pygame File ".\pygame\__init__.py", line 95, in
ImportError: No module named base

2 2 3

Spider mice... cool.

3 3 4

This is a really rich game! There is a great variety of mutations, each very distinct. They are
very impressive and I like that you have to collect the mutagens first. The graphics are
nothing special but serve the game well. The difficulty progression could be more gradual.
The first level should be easier. Everything is too deadly and the controls leave a lot of room
for error. There are a few things that could possibly make it more approachable. 1) Slower
mice, at least on early levels. 2) Mice could stop and turn back when facing a deadly obstacle
instead of killing themselves. (Maybe keep some obstacles as deadly but put them only on later
levels.) 3) Controllable mice. Instead of running around on their own, let the player control
them. This might make the game too easy though, and takes away from its unique style.

4 2 4

Unfortunately, the frequent annoying bugs (applying mutations to the wrong mice,
occasional mice getting confused and running through walls and off the screen) combine with
the complexity of the levels to make this a frustrating exercise rather than a fun one. The game
has a lot of potential once these are fixed, however.

4 3 4

nice game

4 4 4

really hard one

4 3 4

This was a good concept, with pretty good execution. Levels take a little longer than is
pleasant, and it can be kind of a drag if you have to repeat one.