PyWeek - Fugue - feedback

Fun Prod Inno Disq N/W Comments
2 3 4

Fits the theme well. A bit slow/clunky to play, and most of the challenge seemed to come from not
being able to easily see the entire maps/puzzles.

4 4 4

Wow. This is one of the best games in the competition. An interesting game. Very much.

1 1 1 yes

Pyglet doesn't work for me.
(https://groups.google.com/d/topic/pyglet-users/PURFwJjY37c/discussion) I didn't
have time to try it on a different system, sorry.

1 1 1 yes

Traceback (most recent call last): File "main.py", line 44, in for joystick in
pyglet.input.get_joysticks(): AttributeError: 'module' object has no attribute 'input'
It seems like a pyglet bug.

1 1 1 yes

Sadly, I couldn't get the right pyglet version installed. BTW, the non-windows zip file
wasn't marked as final, so it didn't get included in the torrent. If the windows exe were really
the only final entry, then it would be a rule violation (no source code).

1 3 3

I got to the third screen, but after getting the star I can't get to the green door (?).

4 3 4

Nice idea. Textures could be a bit nicer, and more natural controls - it is boring to walk many
steps in same direction.

4 4 4

i like the poem-storyline-thing

5 5 4

Great atmosphere!

1 1 1 yes

Python 2.7.1 on 32-bit Linux Mint 11: ~/games/pyweek/fugue> python main.py Traceback (most
recent call last): File "main.py", line 9, in
pyglet.resource.add_font('fnt/Audiowide-Regular.ttf') File
"/usr/lib/pymodules/python2.7/pyglet/resource.py", line 421, in add_font file =
self.file(name) File "/usr/lib/pymodules/python2.7/pyglet/resource.py", line 383, in
file raise ResourceNotFoundException(name)
pyglet.resource.ResourceNotFoundException: Resource "fnt/Audiowide-Regular.ttf"
was not found on the path. Ensure that the filename has the correct captialisation. Python
2.7.2 on 64-bit Ubuntu 11.10 had a more common complaint:
pyglet.gl.glx_info.GLXInfoException: pyglet requires an X server with GLX Python 2.7.3 on
Windows, with Fugue.exe: Traceback (most recent call last): File "main.py", line 16, in File
"pyglet\window\win32\__init__.pyc", line 131, in __init__ File
"pyglet\window\__init__.pyc", line 559, in __init__ File
"pyglet\window\win32\__init__.pyc", line 261, in _create File "pyglet\gl\win32.pyc",
line 263, in attach File "pyglet\gl\win32.pyc", line 208, in attach
pyglet.gl.ContextException: Unable to share contexts

5 4 3

Maybe I'm stupid, but it took me like 10 minutes wandering around wondering what the heck I was
supposed to do before I realized the things on the ground were letters. Then I was wondering
what the heck "VJIN" meant until I realized it said "WIN". I guess I'm smart enough to beat the
game, but not smart enough to be able to read. Anyway, I really did like the take on the one way
trip theme. The game mechanic of not being able to move back on squares, collecting things, and
getting to the exit, is one I've seen before (but it's one I really enjoy, so it's okay), but I'd
never seen it in first person, and I think that makes things a little more interesting and makes
the solutions less obvious. I thought it was kind of short. I really liked it and even if there
were way more levels I would have played them all. I'm not complaining, though. I thought the
levels that were there were really well made and the progression of difficulty was perfect and
I thank you for creating something that I got a lot of enjoyment from.

1 1 1 yes

Not sure if there's something wrong with my pyglet install, but it can't find pyglet.input:
pyglet.input.get_joysticks(): AttributeError: 'module' object has no attribute 'input'

3 3 3

I didn't think much of this game until the first time I turned around. That was a fun moment.

3 4 4

Claustrophobic and eerie.

5 5 5

very funny game, too short the most pertinent game with the theme