PyWeek - Forked Tail - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 3 | 2 | The fox sprite was adorable, and put together wonderfully. I loved the look of this game though |
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2 | 3 | 2 | Added a point to production for the custom art. As far as the game itself goes, I could see that if |
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3 | 3 | 4 | - |
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2 | 3 | 3 | Nice graphics. The UI could use some work - displaying points and messages somewhere rather than printing it The gameplay suffers a bit from being "dodge the first wave of horses and then clean up". |
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3 | 3 | 3 | I'm sure this would qualify as cheating, but if you let all the other animals run by you can beat |
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3 | 3 | 3 | Good idea. I could become very great with more time and effort. |
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3 | 4 | 4 | I liked the art and the isometric design. The fox movement was a bit glitchy, and it was hard to |
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2 | 3 | 2 | Quite interesting look to the game but I kept getting 'stuck' too often. Wasn't clear why I was |
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2 | 2 | 4 | Wow, Forked Tail. Somehow your collision detection is so bad I can always instantly recognize |
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3 | 4 | 2 | Its a little rough on the edges and not very challenging but it has great graphics -I quite liked |
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1 | 2 | 2 | yes | This is one of those games that has nothing to do with 8-bit except for SOME of the artwork being |
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2 | 2 | 1 | Controls are difficult, fox was constantly getting wedged in the fence. |
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2 | 2 | 2 | mp3 audio is a problem in some Linux distros, please consider using ogg! It's a shame the game |
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4 | 4 | 4 |
Nicely put together, as usual. The small size of each level makes up for the amount of randomness affecting the outcome and I I wasn't able to convince pygame to play the mp3, so I had to convert it to ogg. In the future, you |
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3 | 4 | 3 | Great music! And pretty good artwork too. |
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2 | 2 | 3 | Clever idea, even if the execution was a bit lacking. |
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3 | 4 | 3 | Pretty fun. I couldn't get jumping to work on OSX. Love the graphics. |
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2 | 5 | 2 | The animals and the sounds are really cute and everything seems well done, I just didn't find |