PyWeek - DuDuDuumm - feedback

Fun Prod Inno Disq N/W Comments
3 3 3

Decent platformer

3 4 3

I think that some music would be nice. I dont know...

1 1 1 yes

Sorry I can't be bothered to upgrade to python 2.7 just for OrderedDict at the moment. If I get time I'll come back to this entry. Sorry!

2 3 3

OrderedDict was the only thing that prevented it from running with python 2.6 (I replaced it
with an ordinary dict and it seemed to work)

2 3 2

works fine

2 3 3

The effects of the gun aren't obvious enough, which reduces the
game to largely run and dodge monsters.

3 3 3

nice game ;)

1 1 1 yes

sorry couldn't get it to work on my windows pc

3 3 2

I like platformers. The controls seemed inconsistent.

2 2 3

The game was pretty boring. The levels were pretty much the same, and all I had to do was get to the
exit as quickly as possible, because you get so much health. Having it one-hit-kill would make
it much more interesting. The speed of the bullet is nice; it goes just fast enough to be
satisfying and slow enough so that you have to time it to hit enemies just as they land. Enemies
were annoying, and I couldn't see any kind of pattern that would have enabled me to kill more
than one before I died. They just seemed to hop randomly or attach themselves to your motion.

3 4 3

I enjoyed playing the game. It could have used more levels and a greater variety of mutations
(but such is Pyweek :). I encountered one small bug (I think while on level 8): TileMap.py",
Line 35, In get_tile_at return self.tiles[int(pos.y)][int(pos.x)] IndexError: List
index out of range P.S. Great first Pyweek entry! Don't forget about Pyggy. :)

3 2 3

Not a bad platformer, but it needs more levels, and more use for the mutations

1 1 1 yes

I don't meet requirements.

4 3 3

Pretty decent game, but it relies too much on precision jumping for me to be any good at it. I like the art style.

2 3 2

It's a platform shooter game with minimal graphics and moderately responsive controls. The ability-stealing gun (if I got this right) could be cool, but the few levels in the game do not make much use of it. Even if it did work, wouldn't it be too much like Kirby?

I had to modify the code to get it running. OrderedDict is Python 2.7 only. I replaced it with regular dict and everything seemed to work okay.

I did get an exception somehow anyway:
Traceback (most recent call last):
File "run_game.py", line 5, in <module>
from gamelibAndData import game
File "gamelibAndData/game.py", line 39, in <module>
Game().run()
File "gamelibAndData/game.py", line 31, in run
self.level.update(self)
File "gamelibAndData/levels.py", line 20, in update
group.update(self, game)
File "/Library/Python/2.6/site-packages/pygame/sprite.py", line 462, in update
s.update(*args)
File "gamelibAndData/sprites.py", line 268, in update
Person.update(self, level, game)
File "gamelibAndData/sprites.py", line 229, in update
while level.tileMap.hit_test(self.rect.midtop+self.speed+vec2d(0, 2)):
File "gamelibAndData/tileMap.py", line 39, in hit_test
tile = self.get_tile_at(position//9)
File "gamelibAndData/tileMap.py", line 35, in get_tile_at
return self.tiles[int(pos.y)][int(pos.x)]
IndexError: list index out of range

2 2 3

maybe needs more work to make it easier to figure out what to do and what the goals are.

2 3 3

Good ideas, but needs work. I found it nearly impossible to use my abilities intelligently in the last few levels, and got through mainly by blundering around until I happened to hit the exit before I got killed. Also hiding the HUD outside of the level is a pointless annoyance.

2 3 2

I didn't get how he was supposed to be mutating. Maybe because you learned a new skill after each
level? The handwritten instructions were cute, but the game could have used more/better
instructions. The art and sound style are neat and they go well together.

4 4 4

Couldn't get past the level 'Be careful', is there more? I'm not sure what the second mutation does. Liked the concept and art!

4 3 4

The concept was pretty neat. It was very challenging. Can't quite figure out what the second mutation is supposed to be.

4 4 5

altho it crashed with an out of index exception, it was good to play it

2 3 2

I never really got the gun to do anything. I really like the look and feel of the graphics!

3 4 3

Nice Gameboy-style Aesthetic. My HUD was invisible except when a wall was behind it :(

3 3 3 yes

Dont have 2.7