PyWeek - DuDuDuumm - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 3 | 3 | Decent platformer |
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3 | 4 | 3 | I think that some music would be nice. I dont know... |
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1 | 1 | 1 | yes | Sorry I can't be bothered to upgrade to python 2.7 just for OrderedDict at the moment. If I get time I'll come back to this entry. Sorry! |
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2 | 3 | 3 | OrderedDict was the only thing that prevented it from running with python 2.6 (I replaced it |
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2 | 3 | 2 | works fine |
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2 | 3 | 3 | The effects of the gun aren't obvious enough, which reduces the |
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3 | 3 | 3 | nice game ;) |
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1 | 1 | 1 | yes | sorry couldn't get it to work on my windows pc |
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3 | 3 | 2 | I like platformers. The controls seemed inconsistent. |
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2 | 2 | 3 | The game was pretty boring. The levels were pretty much the same, and all I had to do was get to the |
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3 | 4 | 3 | I enjoyed playing the game. It could have used more levels and a greater variety of mutations |
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3 | 2 | 3 | Not a bad platformer, but it needs more levels, and more use for the mutations |
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1 | 1 | 1 | yes | I don't meet requirements. |
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4 | 3 | 3 | Pretty decent game, but it relies too much on precision jumping for me to be any good at it. I like the art style. |
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2 | 3 | 2 | It's a platform shooter game with minimal graphics and moderately responsive controls. The ability-stealing gun (if I got this right) could be cool, but the few levels in the game do not make much use of it. Even if it did work, wouldn't it be too much like Kirby? I had to modify the code to get it running. OrderedDict is Python 2.7 only. I replaced it with regular dict and everything seemed to work okay. I did get an exception somehow anyway: |
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2 | 2 | 3 | maybe needs more work to make it easier to figure out what to do and what the goals are. |
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2 | 3 | 3 | Good ideas, but needs work. I found it nearly impossible to use my abilities intelligently in the last few levels, and got through mainly by blundering around until I happened to hit the exit before I got killed. Also hiding the HUD outside of the level is a pointless annoyance. |
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2 | 3 | 2 | I didn't get how he was supposed to be mutating. Maybe because you learned a new skill after each |
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4 | 4 | 4 | Couldn't get past the level 'Be careful', is there more? I'm not sure what the second mutation does. Liked the concept and art! |
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4 | 3 | 4 | The concept was pretty neat. It was very challenging. Can't quite figure out what the second mutation is supposed to be. |
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4 | 4 | 5 | altho it crashed with an out of index exception, it was good to play it |
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2 | 3 | 2 | I never really got the gun to do anything. I really like the look and feel of the graphics! |
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3 | 4 | 3 | Nice Gameboy-style Aesthetic. My HUD was invisible except when a wall was behind it :( |
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3 | 3 | 3 | yes | Dont have 2.7 |