PyWeek - The (messy) disappearing act - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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1 | 4 | 4 | Cool idea, but not really playable (I mean, you just guess spells and usually nothing happens, or something semi-random happens...). |
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1 | 2 | 3 | hard to play on mac. |
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1 | 1 | 2 | Very raw game, confusing explanations, inconsistent or unfinished graphics. Looks more |
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2 | 2 | 3 | had difficulties playing it. |
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2 | 2 | 2 | Couldn't quite figure out how to play this one. |
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2 | 2 | 2 | it seems that a lot of effort was put in the graphics. gameplay needs to be improved a lot. |
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2 | 2 | 3 | - |
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1 | 2 | 2 | It was not clear what was the goal (choose the right sillabes? order them properly?) and how to reach it |
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2 | 3 | 4 | Interesting concept, but not really fun to play. It's more of a guessing game than anything, and kinda frustrating. Looks like you mighta spent a little too much time on the 3d models ;-) |
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1 | 3 | 3 | Couldn't win |
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2 | 2 | 3 | Not much too this game, but I like the weird naked models! Looks like it could turn into a cool kids game, minus the naked people. |
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2 | 3 | 3 | Quite frustrating. |
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1 | 2 | 2 | seems I downloaded the version without hints, or didn't understand them :-/ |
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1 | 2 | 1 | Hmm, not very interesting, and very difficult. :-( |
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2 | 1 | 3 | I finally figured out the magic word. This is a rather strange game, let down a bit by bugs in the animation. |
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2 | 2 | 3 | Hmmn... I didn't understand this one. |
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3 | 2 | 2 | Has potential, but seems a bit too buggy to play to me... maybe I am just too dense to work it out. |
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1 | 3 | 3 | Nice 3d models, but the game is (messy). |
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1 | 1 | 2 | . |
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3 | 3 | 3 | . |
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2 | 2 | 3 | It'd be helpful if there were hints as to what exactly you're supposed to do. |
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1 | 2 | 2 | There are no visible cues for the right word - that is something that should have been made from the start, before the animation, because it made the game not playable at all. |
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2 | 2 | 3 | I couldn't make much out of this game, it's quite slow on my machine and I couldn't figure out what the incantation was supposed to be... I guess I flunked that exam :P |
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1 | 3 | 3 | - Is it so hard or didn't I get it? |
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1 | 2 | 2 | Hmmm, seems to be one of those avant-garde magic acts where everyone is naked... <p> The idea has potential, but as implemented there's no feedback at all, which makes guessing the right combination out of 1.3e12 possibilites rather unlikely! |
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1 | 3 | 2 | Nice graphics, no sound though. I didn't find this game fun, it seems like it is just trial and error to get the right sequence of word fragments. Would be nice if the on-screen characters gave some kind of clue as to what word fragments you're supposed to be picking. |
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3 | 3 | 4 | I liked the concept, but the game was very difficult to actually play. At one point it told me I had 10 correct spell parts, the spell was 10 syllables long, and I couldn't add any more... but nothing happened when I hit the 'spell' button. An easier first level to give people the feel of it may be in order. |
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2 | 3 | 3 | I simply could not understand how to guess the correct work, even after examining the help and the source. |
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1 | 2 | 3 | Quirky idea, and I like the silly graphics and engine, but the game itself is terminally unfun. |
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1 | 2 | 3 | Interesting idea I guess. I couldn't figure out how to actually finish the scenario though. I got 10 syllables right, but I guess the order was wrong. |
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2 | 2 | 3 | Seems like a neat concept, but I never really figured it out. |
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1 | 2 | 2 | The idea of dragging syllables to form sentences could be okay, if the sentences actually meant something. Doing the same with almost random spells doesn't seem like such a good idea at all. The game could also be easier and more time-based, for example giving just two or three different syllable options at a time. |