PyWeek - Core - feedback
Cosmologicon
DR0ID
I could not beat the first level....not sure if there where more. I was not sure of the goal.
After finding out that the game actually started with level 7 I changed that and could play most of the levels (got stuck on 8 or so). Nice little game.
Haven't tried the level editor.
Thanks for your time.
scott
This was an interesting take on the theme. I played through all the levels, but felt that solving a few of the levels required getting the twin jammed on a block. It seemed like sometimes moving around a block the AI followed, and sometimes it didn't.
Also, probably should have added the instruction "Do not let the twin die."
RicBin
Nice game, it is challenging.
It would be better with nice graphics, and better music.
apple
Controls were a bit annoying and the game logic seemed buggy. I like the idea though.
MrTanoshii
Nice music, I like that the game controls are explained in the game itself
Krzysztof
Fun little game, could use a lot more instruction / some kind of assets. The movement of the pink box is still a mystery to me. The first levels were rather frustrating trying to figure out what was not explained.
The 3.10 requirement was a bit off putting, I always aim for max compatibility for ease for all.
Got to the last level, did not complete.
Really good level design! It does a great job of teaching you the mechanics and the strategy. A level select page that tells you which ones you've gotten the treasure in would be cool, but that's extra. I gave +1 Production for having a Linux executable, since I can't install Python 3.10. Thanks for that!