PyWeek - Core - feedback

Fun 4 Prod 3 Inno 4

Cosmologicon

Really good level design! It does a great job of teaching you the mechanics and the strategy. A level select page that tells you which ones you've gotten the treasure in would be cool, but that's extra. I gave +1 Production for having a Linux executable, since I can't install Python 3.10. Thanks for that!

Fun 3 Prod 4 Inno 3

DR0ID

I could not beat the first level....not sure if there where more. I was not sure of the goal.
After finding out that the game actually started with level 7 I changed that and could play most of the levels (got stuck on 8 or so). Nice little game.
Haven't tried the level editor.
Thanks for your time.

Fun 1 Prod 3 Inno 3

aleksan149

Good ! not mine

Fun 4 Prod 2 Inno 3

SiddBourbaki

Nice game...

Fun 2 Prod 3 Inno 3

scott

This was an interesting take on the theme. I played through all the levels, but felt that solving a few of the levels required getting the twin jammed on a block. It seemed like sometimes moving around a block the AI followed, and sometimes it didn't.

Also, probably should have added the instruction "Do not let the twin die."

Fun 4 Prod 2 Inno 4

RicBin

Nice game, it is challenging.
It would be better with nice graphics, and better music.

Fun 2 Prod 2 Inno 3

apple

Controls were a bit annoying and the game logic seemed buggy. I like the idea though.

Fun 2 Prod 3 Inno 3

MrTanoshii

Nice music, I like that the game controls are explained in the game itself

Fun 2 Prod 2 Inno 4

Krzysztof

Fun little game, could use a lot more instruction / some kind of assets. The movement of the pink box is still a mystery to me. The first levels were rather frustrating trying to figure out what was not explained.

The 3.10 requirement was a bit off putting, I always aim for max compatibility for ease for all.
Got to the last level, did not complete.