splash screen

Lazers

We are making a game..
but we have no idea what its about \o/

Our team-
  • Kevin - programming
  • Mocker - programming
  • Astorite - pretty arts
  • Homeworld - pretty arts

Awards

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Files

File Uploader Date
bizniezrun.gif
animated gif of running sprite
Mocker 2007/09/05 08:26
titleish_sm.jpg
splash screen
Mocker 2007/09/04 22:33

Diary Entries

Basic idea woo

Its bizness timeee!

We have an idea, we have the beginning sprite for the main character.

It will be a 2d platformer, involving robots, lazers(probably)
and incredible gymnastic feats. And probably some other stuff too!

Coming soon to a PyWeek site near you.

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xml

I had to work most of the time since the competition started but the next few days are dedicated for pure pyweek Added some selectable options on the title screen, including a function to scan any available level files and let you choose one Wrote most of the class to load a level xml file and parse it Still using a hardcoded test level, need to switch it to the new xml format to test it out Next ----- Render the loaded xml level Add collision code for loaded objects and platforms Create a level editor for the xml files then can start adding enemies, objects and possibly objectives

6 comments

bleh bleh

starting to feel major burnout on this.
My teammates have been busy all week for the most part so this has definitely been slower than I wanted

Anyways, finally got the map editor "almost" completely working.
Left to add to it is:
  • Modify background image
  • Change height/width/playable height (the point at which the characters falls to his doom)
  • Foreground possibly
  • Exporting to an xml file.. a bit important lol. But it should be easy since the data is organized to be loaded from an xml file easily

Once I get the ability to easily create large levels I can make a big one for testing
After that can work on fun stuff like.. enemies and objectives

Here is a youtube video with the basic sample level and level editor
http://youtube.com/watch?v=Qmegpwp8MIk

1 comment