PyWeek - CampInvisible - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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3 | 3 | 2 | Pika-ding-ding! |
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3 | 4 | 4 | Quite fun! Nice graphics, musics and sounds. I liked being able to continue fishing even after game over, made it much less high score oriented and more relaxing instead. :) |
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3 | 4 | 3 | Neat and simple game. String physics above water feels nice. In terms of gameplay, I see no |
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2 | 3 | 1 | Fun to look at but boring to play. |
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2 | 3 | 3 | Nice graphics and music... gameplay could be improved |
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4 | 5 | 4 | Nice work all around. The casting takes a few minutes to figure out but after that it works perfectly. Although once the line is out, I can click to reel it in instantly :-) |
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4 | 4 | 3 | Not bad at all! With the music it feels like the game could stand to be a little more mad-cap, but I don't know how exactly. |
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4 | 4 | 3 | Ha, I love fishing games. So unlike real fishing. It's not the length of the piece of string that matters, it's how you use it. Good job. |
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3 | 3 | 3 | I liked the casting and reeling mechanisms, but it would have been nice if I could cast further. Good entry. |
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3 | 4 | 3 | A nice, consistent look; pleasant music and sound effects. Hooking the 10 point fish was fun :) |
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3 | 3 | 2 | nice music, fun game. the game ends and you keep playing forever. fun to try to throw the hook far away. |
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3 | 4 | 3 | Nice game! |
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3 | 3 | 2 | simple but funny |
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3 | 3 | 2 | I felt the need to move my boat, and thought the mouse controls could have been better. Graphics and animation is top-notch though, and the physics actually seem to work rather well. |
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1 | 1 | 1 | yes | Traceback (most recent call last): |
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4 | 2 | 3 | Nice! It wasn't clear how to catch the bigger fishes, and it would have been good to put something like hiscores, play again, etc. |
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4 | 4 | 4 | Neat, but short :) |
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2 | 4 | 2 | pretty simplistic game, but it looks nice especially with particle effects. |
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3 | 3 | 3 | Cool, well done game. Unfortunately I didn't find it very entertaining. |
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3 | 4 | 3 | Great production values. I liked the swimming effects. The casting felt and looked nice, though there wasn't often a feeling of reward for a good cast. The sounds and graphics were very well done. It was more "relaxing" than truly "fun" however. |
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3 | 3 | 3 | yes | python run_game.py |
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3 | 4 | 3 | fun game |
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4 | 3 | 4 | It does lack some polish (title screen, highscore, whatever) but it's fun. |
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3 | 4 | 4 | <p>I liked this entry quite bit (even if it turns repetitive after a while). It is frustrating that the gameplay is time limited (if you had done something where catchinmg a lot gives you more time, it would add gameplay). <p>The throwing-the-line physics felt very very nice. The interface feels very good and polished (unusual for pyweek games with physics) <p>I didn't get what was bad about electric eels? perhaps they hamper catching? I didn't see any negative effect. |
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5 | 3 | 4 | Fun little game! I'm quite impressed! Great job on the production with making Lepton an optional dependency -- that is much appreciated. The graphics are very charming, and the gameplay intuitive and fun! Small minus on production score for not using Skellington. I really just had a fun time with this game -- I think my favorite part was just sitting there afterwards and repeatedly casting and reeling in the fish, long after the time limit ran out. I did that for quite a while, just playing with the game. I love the scroll wheel thing -- too much fun. Great job! You definitely "found the fun". |
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2 | 4 | 2 | - |
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3 | 4 | 3 | Pros: The game feels completed Very nice visuals an animation Cons: interesting at first, but |
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2 | 4 | 2 | Looks nice, but not very innovative and funny.. |
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3 | 4 | 3 | The basic mechanics are there, its kind of fun to cast the line but catching, not so much. |
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3 | 4 | 3 | Quite nice! Do the eels actually do anything? Also, the game seems to carry on after Game Over appears. |
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1 | 4 | 1 | Nice, but not original! :( |
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1 | 1 | 1 | yes | I think I have a different version of pyglet installed. You should consider bundling as many deps as possible with app and adjusting the system path at startup - beforing importing other modules. This is easy to do and avoids deployment snags around lib version mismatches. /opt/personal/pyweek7/fishing_frenzy-1/lib/particle.py:10: UserWarning: Lepton particle engine not found, particles disabled |
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2 | 3 | 3 | Not bad all round, good for a little while, good work with graphics and music. |
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3 | 4 | 3 | nice job |
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1 | 1 | 1 | yes | I only have pyglet 1.0, and pyglet 1.1 is not packaged for my distro yet. Traceback (most recent call last): |
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3 | 3 | 3 | nice graphics, soundeffects+ |
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4 | 3 | 3 | Fun game, but lacks a title screen. Having to relaunch the app to play again was bad. (On the plus side wanting to play again was good :) ) |
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3 | 4 | 4 | Awesome, a fishing game! :) I extremely liked the idea of actually swinging the rod. In the end |