PyWeek - Boxes - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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4 | 3 | 5 | I really liked this game. It is a neat twist on Sokobhan.I liked the "diagonal" movement where |
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3 | 2 | 3 | I enjoyed it, but as a puzzle game it was a little too easy - only the last of the "family pack" |
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4 | 4 | 4 | I liked it! Simple "Traffic Jam" style puzzle game. The innovation: you're trapped inside the |
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4 | 4 | 4 | no sound nor music? nice sokoban clone |
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4 | 2 | 3 | I had to look into the code to figure out, how to control the game (the important e-key) I like the |
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3 | 3 | 3 | The game works correctly, without bugs. It maybe misses a bit more to make it more original and |
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4 | 3 | 3 | It’s refreshing to play a game with nothing but two source files that is actually playable and |
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4 | 4 | 3 | Very nice game :) |
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4 | 3 | 3 | A nice simple game. The controls aren't very obvious, though. |
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4 | 3 | 3 | I loved it. Simple but challenging. Decent puzzle difficulty, and variety of boards to solve. |
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2 | 3 | 3 | I played all the maps. |
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3 | 3 | 3 | Cool! I don't think the in game instructions mention that you press e to drop a box, and there |
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1 | 1 | 1 | yes | Traceback (most recent call last): File "main.py", line 238, in boxes = [Box([b[0], b[1]], |