| Fun |
Prod |
Inno |
Disq |
N/W |
Comments |
| 4 |
3 |
5 |
|
|
I really liked this game. It is a neat twist on Sokobhan.I liked the "diagonal" movement where you can drag things in a direction that you wouldn't normally expect. It creates some very neat puzzles. The level design progression works very well. Good job. |
| 3 |
2 |
3 |
|
|
I enjoyed it, but as a puzzle game it was a little too easy - only the last of the "family pack" levels was really a test. A little more original artwork would have made it feel like a more engaging game. |
| 4 |
4 |
4 |
|
|
I liked it! Simple "Traffic Jam" style puzzle game. The innovation: you're trapped inside the puzzle and you can only move blocks you can touch. You need to touch the purple box! I liked the rough art style, I liked the puzzles. Gameplay got maybe a little same-y, but it didn't really wear out its welcome. A success! |
| 4 |
4 |
4 |
|
|
no sound nor music? nice sokoban clone |
| 4 |
2 |
3 |
|
|
I had to look into the code to figure out, how to control the game (the important e-key) I like the way you managed, to put the theme into this sokobanish type of game. I like puzzles and I had quite some fun with yours. Thanks. :) |
| 3 |
3 |
3 |
|
|
The game works correctly, without bugs. It maybe misses a bit more to make it more original and entertaining, but the puzzles are enjoyable. |
| 4 |
3 |
3 |
|
|
It’s refreshing to play a game with nothing but two source files that is actually playable and fun. I quite enjoyed the puzzles. First couple were quite easy but then this led into the family puzzles well, which were harder. I think you neglected to tell the player how to let go of the boxes … after much key mashing I found it was the E key. |
| 4 |
4 |
3 |
|
|
Very nice game :) |
| 4 |
3 |
3 |
|
|
A nice simple game. The controls aren't very obvious, though. |
| 4 |
3 |
3 |
|
|
I loved it. Simple but challenging. Decent puzzle difficulty, and variety of boards to solve. If you had added some bling it would have boosted this into the stratosphere. |
| 2 |
3 |
3 |
|
|
I played all the maps. |
| 3 |
3 |
3 |
|
|
Cool! I don't think the in game instructions mention that you press e to drop a box, and there isn't a readme in the .zip so I actually had to look at the source to figure out how to play. Other than that, fun. |
| 1 |
1 |
1 |
|
yes |
Traceback (most recent call last): File "main.py", line 238, in boxes = [Box([b[0], b[1]], b[2], b[3], b[4]) for b in lev[1]] File "main.py", line 76, in __init__ for i in range(0, length, 1): TypeError: range() integer end argument expected, got float. |