PyWeek - 20,000 Light Years Into Space - feedback

Fun Prod Inno Disq N/W Comments
4 5 3

-

4 5 4

Pretty fun. Easy to screw up during the starting phase, challenging for a while, then it gets a little boring.

3 3 3

The main problem IMHO is that it wasn't obvious what a good network is, and how to make one. -
Factory

4 5 5

Awesome and good looking!

4 5 4

This game has exceptionally great production - it's actually one of the best games of the
competition in that area. The tutorial was very helpful too. Some of the enemy types are a bit
too annoying, since the pipes are very vulnerable - some sort of additional shielding for them
would enhance the game's entertainment value greatly. Perhaps some sort of a
player-controlled shield would work the best, so that the player would have to concentrate to
defending the installation.

5 5 3

The GUI is very nice and the game seems feature complete (and fun). Excellent. Extra kudos for including a comprehensive tutorial.

5 3 4

Very fun game! Thanks of the play!

5 4 4

For one week I'd say this is an awesome game. I couldn't find any bugs, production was good, it implemented the theme, and once I started playing it I couldn't drag myself away to rate others for a while!

5 3 4

The game was actually challenging and fun, quite an accomplishment for a mere week of coding!

5 5 4

Awesome game!

5 4 3

I thought this was in my top 5 group, a great game.

4 4 4

The tutorial is really well done but a little wordy... after that it's all very fast-paced. The quakes are really stressful!

4 5 4

great game.

4 5 4

A really fun, well made game. It's really hard though, I can't win even on beginner!

3 3 3

nice and simple game concept.

3 4 4

My favorite game in the bunch. Quite cool.

4 4 5


Great game! Fun to play, art is simple, but stylish and appropriate. Difficulty ramps well, and game stays nicely challenging.

4 5 3

Good job, fun, well done. Worst thing I can say about it is the sound was delayed for me on the click effects. Which is a pretty good worst thing to say. :)

2 3 4

It's a bit hard to give it a rating because I really suck at this game :).
The idea was pretty original, but the game seemed a bit too arcade style to me. A more diverse infrastructure system could have been more interesting than these node and pipe -things. A bit annoying sounds.

3 4 4

I like graphs and flows. A very good idea!

5 4 3

fun game :)

4 5 3

Very nicely done. Well put-together package, really nice user interface and the tute worked
well (though it got stuck early on when it told me to build my first steam node - I ended up
building all of them and then upgraded the city and I think that was the trigger for the tute
moving on because it did at that point).

It would've been nice if the graphics on the map would reflect the "upgrading" that's done.

5 5 5

Boy what a game.

4 3 3

This game was really compelling once I actually started playing - the tutorial made it sound over-complicated, and nearly put me off.

However, I'm not sure I'd come back to this very often.

2 3 3

good graphics

4 5 4

great game....

3 5 3

5 4 4

Quite frankly, I can think of nothing obvious that would improve this game.

4 4 4

This game is very good. The game is very polished and building your steam network can be quite
fun. Some of the hazards are too powerful in my opinion though. The storms can destroy your
whole network in a whiff. The aliens were just right in my opinion, because they could never
truly damage a well built network.

1 1 1

Bah.

4 5 4

Awesome :)

The ping sound got deeply annoying after a while though. Everything felt very clean and very well put together. The concept was easy to grasp and the tutorial mode was a great idea.

3 4 4

Really nicely presented, and quite different type of game to ones I've played before.

I was clicking away madly after a while trying to get my steam network into working order. I had to go through the tutorial to understand how to play it. Although I was close to 'getting it' without the tutorial.

A game I will be playing again! Well done.