PyWeek - Gold To Lead - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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1 | 1 | 1 | yes | Sorry, 'tis not a game and it's not twisted. |
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1 | 1 | 2 | Sorry you didn't finish. I like creating a closed area with the balls then bouncing one endlessly inside. |
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1 | 1 | 3 | Odd |
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1 | 1 | 1 | erm.... i dont want to be mean... but its missing a game :) |
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2 | 2 | 2 | It this a game ? |
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1 | 2 | 3 | The collision response needs work. As you say, it's not a game. |
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2 | 2 | 3 | Neat little toy. I wish you had time to make a game with it, it feels like some interesting things could be done. |
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1 | 2 | 3 | Not really a game. The physics is fun to play, though. And the objects looks like those sentinels from the Matrix. |
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1 | 2 | 3 | And the game...? |
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2 | 2 | 2 | Well, it's what it promises to be. Not much of a game. |
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1 | 2 | 2 | yes | Nothing happens after the game starts. A blue circle (I think it's the main character!) appears, and then it after a couple of seconds with the following error: INFO:root:throttling the effects due to low FPS This happens both with python 2.4 and 2.5, almost identical tracbacks. |
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2 | 1 | 3 | Nice demo |
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2 | 2 | 2 | Yes, it's a toy ... not a game (or even a start from what I can tell). Better luck next time. |
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2 | 3 | 2 | Effect was well done. Control was a tad weird, but I guess that would have been part of the game. |
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2 | 2 | 3 | What <i>are</i> those things meant to be? Tadpoles? Sperm? Something that Earthlings can't even imagine? |
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1 | 1 | 2 | I have absolutely no idea what I'm supposed to be doing here, or even if there's something I'm supposed to do. |
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1 | 2 | 4 | Interesting idea. Perhaps you should develop it further. |
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1 | 1 | 1 | yes | Moved the mouse.. nothing happened. |
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1 | 3 | 3 | yes | really not a game, thats why I'm DQing you. hope thats the right thing to do. |
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1 | 1 | 2 | reminds me a little bit of "Ribbit King", where you get frogs to jump along a golf course. |
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1 | 2 | 2 | Looked interesting but it wasn't playable. |
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1 | 1 | 1 | yes | I get a green screen with a "character?"... and nothing happens. some keys lead to a traceback: Traceback (most recent call last): |
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4 | 2 | 4 | Hehe cool. |
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2 | 2 | 2 | Still managed to be interesting, even as a toy. :) |
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2 | 1 | 3 | Interesting twist effect, but not much more.. |
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1 | 1 | 3 | Nice toy |
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2 | 2 | 2 | Alright for what it is. |
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2 | 2 | 3 | I'd be interested to see what you had in mind to develop this into. I would also like to see pieces recoil when they are run into by other pieces. |
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1 | 1 | 3 | It's not a game.. yet.. |
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1 | 1 | 1 | yes | i should build myself some rules |
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1 | 3 | 2 | It was nice to look at, but it crashed for no reason while I tried around a bit... |
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1 | 1 | 1 | Is this a game? I can throw these things around but what next? |
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2 | 2 | 4 | This game is weird. If I have someone else with me at the pc, I could bet who would make those thingys go somewhere, but .. well it's not really interesting... |