Fun |
Prod |
Inno |
Disq |
N/W |
Comments |
2 |
3 |
3 |
|
|
Very glitchy physics made many puzzles very frustrating. Helium would fall through the ground, go through blocks, randomly shoot off at extreme angles from pushers, etc. |
5 |
5 |
5 |
|
|
Great homage to the movie, I could almost hear Kevin Spacey instructing me. A Great use of a couple simple elements coming together to make good puzzles. |
4 |
4 |
4 |
|
|
I really like the idea, but the controls and slightly weird physics effects (like helium particles getting stuck inside boxes) make it less fun to play. I'm sure a little more work could resolve both these issues, though. :-) |
4 |
3 |
4 |
|
|
Fun little physics game. The mouse wheel control is not well suited to a laptop trackpad. and the graphics are a bit sparse, but the concept is nice and the puzzles are interesting. |
1 |
1 |
1 |
|
yes |
Wouldn't start up: Traceback (most recent call last): File "run_game.py", line 23, in aranara.__main__.main(options) File "/home/roger/Downloads/aranara-0.2.3/aranara/__main__.py", line 26, in main sound.initSound(options) File "/home/roger/Downloads/aranara-0.2.3/aranara/sound.py", line 35, in initSound Music.lunar_t = pyglet.resource.media('Spuntic_-_10_-_Lunar_Trees.mp3', streaming=True) File "/usr/local/lib/python2.7/dist-packages/pyglet/resource.py", line 587, in media return media.load(path, streaming=streaming) File "/usr/local/lib/python2.7/dist-packages/pyglet/media/__init__.py", line 1386, in load source = _source_class(filename, file) File "/usr/local/lib/python2.7/dist-packages/pyglet/media/riff.py", line 202, in __init__ 'AVbin is required to decode compressed media') pyglet.media.riff.WAVEFormatException: AVbin is required to decode compressed media AL lib: ReleaseALC: 1 device not closed |
4 |
3 |
4 |
|
|
Was a bit challenging to run, links to the dependencies would be nice, had trouble installing pyglet, but that's no fault on your part, but I also needed to edit one of the files to run the game. I have the impression that some files are needlessly big (~50MB of sound/music?). |
3 |
5 |
5 |
|
|
I really really really like everything around the game, music is brilliant, graphics is awesome and even controling the game is nice, all the details in menu etc, but... Unfortunately the game was almost unplayable for me. The particles were sticking inside and around the blocks, when falling from bigger altitude sometimes they even fell through the surface... I couldn't finish most of the levels because of this. And also the fans had very strange behavior. Anyways, still very nice (and I believe hard) job! |
2 |
3 |
4 |
|
|
Interesting idea. The physics don't seem to work quite right – the balls keep going through things, including the ground. Maybe the chipmunk warnings in the console have something to do with it? |
1 |
1 |
1 |
|
yes |
shifu:aranara-0.2.3 leif$ python run_game.py Loading chipmunk for Darwin (64bit) [/Library/Python/2.7/site-packages/pymunk/libchipmunk.dylib] 2013-09-15 13:15:06.583 Python[19575:f07] ApplePersistenceIgnoreState: Existing state will not be touched. New state will be written to /var/folders/cc/223mf23x6n95nfjlqr2l_pc80000gp/T/org.python.python.savedState Floating point exception: 8 |
1 |
1 |
1 |
|
yes |
pyglet.media.riff.WAVEFormatException: AVbin is required to decode compressed media |
3 |
4 |
3 |
|
|
The game window height is a little bit to tall for my laptop screen. Unfortunately 768 pixels is quite common and it means any desktop/window decoration will leave you less than that for your game. I quitted the game to see if I could run it full screen and the second time it run it crashed; third time worked though. The smiling face window it's a little bit annoying, specially because it hides part of the playing area and I can't find how to close it. Finally I've found that rotating with click + drag + the wheel of the mouse is a little bit awkward. May be it's my mouse! Love the mechanics of the game although the physics of it need some extra work. Helium was disappearing or getting stuck in weird places and all together it made it feel like it wasn't working properly. Despite the sharp edges this is one of the best entries of this PyWeek. Well done! |
1 |
1 |
1 |
|
yes |
Started fine but then at some point it freezes and I have to kill the python process. The first time this happened was when Gerty explains the attractor and then I restarted and got to the end of the first level before it happened again. No errors other than loads of chipmunk warnings Chipmunk warning: High EPA iterations: 30 Failed condition: i<WARN_EPA_ITERATIONS Source:chipmunk_src/cpCollision.c:286 |
4 |
4 |
4 |
|
|
Many of the early levels were easily solved in "interesting" ways, which means you don't necessarily learn the mechanics that you need to learn. Scroll wheel rotation is *way* too slow. Fast moving helium just goes through everything :( |
3 |
4 |
3 |
|
|
"Use the mouse wheel while you are dragging." Never heard of laptops, have you? As a result I'm mostly scoring based on the YouTube video. The game is really nicely made. It has lots going on: many levels, different tools, etc. I don't think it's breaking ground in the physics-puzzle department, but it's a good PyWeek entry. |
4 |
5 |
5 |
|
|
great game, very impressed it was made in only a week! My girlfriend didn't enjoy playing it very much but then I am the one rating it, I thought it was great. |
3 |
5 |
4 |
|
|
This is a tough one to rate. It's a very original concept, very well produced (I listened to the audio on the demo video), but on my system, I faced a lot of gameplay problems, maybe because my computer is not so fast and the OS outdated. I kept getting this message on the console: Chipmunk warning: High EPA iterations: 30 Failed condition: i<WARN_EPA_ITERATIONS Source:chipmunk_src/cpCollision.c:286 and had a *ton* of collision issues (helium falling through the moon, through the block, getting stuck inside the block) that do not show in your demo video and make levels sometimes unplayable. Also, rotating the units was very slow. After playing through the first levels I was getting addicted and really looking forward to finishing all of the levels, but I had to give up. It was so frustrating :( Still, in may ways one of the best entries so far. |