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yes |
looks like I can't get anything approaching the GLSL versions you're asking for: :display:gsg:glgsg(error): An error occurred while compiling GLSL shader shader/sail.vert: 0:1(10): error: GLSL 4.50 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES :display:gsg:glgsg(error): An error occurred while compiling GLSL shader shader/sail.frag: 0:1(10): error: GLSL 4.50 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES :display:gsg:glgsg(error): An error occurred while compiling GLSL shader shader/water.vert: 0:1(10): error: GLSL 1.50 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES :display:gsg:glgsg(error): An error occurred while compiling GLSL shader shader/water.frag: 0:1(10): error: GLSL 1.50 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES :display:gsg:glgsg(error): An error occurred while compiling GLSL shader created-shader: 0:2(10): error: GLSL 4.00 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES :display:gsg:glgsg(error): An error occurred while compiling GLSL shader created-shader: 0:2(10): error: GLSL 1.50 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, and 3.00 ES |
| 3 |
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This game may have some potential, but the game just doesn't feel like it's finished yet. Some bugs like sound problems and even some crashes in the beginning or being unable to unload all the collected goods were quite a show stopper. Even the graphics weren't good, though to be fair, it had a nice water effect and the ground terrain at Venice was also quite pleasant to the eye. Regarding the gameplay, the ship's control felt a bit sluggish, making the turning quicker would have been better. But, if all this bugs/problems would have been solved and a few more features getting implemented, I'd definitely play this game again. |
| 2 |
3 |
3 |
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The controls in this game really drag this entry down. For instance, pressing two movement keys at once doesn't seem to work properly, which makes turning the ship a pain. Kudos for trying a 3D game, though. Those are always difficult to do in a week. |