Shot The Hook
Awards
Scores
Ratings (show detail)
Overall: 3.1
Fun: 2.9
Production: 3.2
Innovation: 3.2
Respondents: 46
Files
File | Uploader | Date |
---|---|---|
hook_the_shoot-1.0.1.zip
— final
Hook the Shoot |
zhen | 2008/09/13 23:05 |
screenshot05.jpg
A full game |
zhen | 2008/09/12 20:28 |
screenshot04.jpg
Strings and Blocks |
zhen | 2008/09/11 21:21 |
screenshot03.jpg
First String Thing |
zhen | 2008/09/10 19:16 |
screenshot02.jpg
|
zhen | 2008/09/09 15:38 |
Diary Entries
First Day Report
I had a design. I think it before the challenge start, but I changed a bit. To make it more simple.
Today the programming started slowly. Now I have a debug console for the game, and a simple player sprite.
Garfio can die
Today I get a level structure. The level data is inside a png, so it's easy to use GIMP as a level editor.
Also the player can die if he walk outside the main road.
Tomorrow I want to add shooting (the string thing) and two or three gameplay elements (barriers, jump points and level-exit tile)
First String Thing
Near the end
Today I added string bridges to cross over magma and blocks than can be pulled with the hook.
Tomorrow I'll add the level-exit tile and several levels and the life/string counters. And I a have time, I'll add some monster. And, That's all. I 'll have the last day for polish, music and put on a menu screen.
Almost Done!!
Well, it's almost done. All the gameplay is in the game, and only need little polish.
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Final Entry of "Hook the Shoot"
Hook the Shoot is done.
Well. I got it. I finalize the game. And it has almost all the thinks than I imagine the first day. (well, all of them but the bats)
Today I worked on sound effects and, several levels. The final game has 5 levels, with the first ones used as tutorials. Also the screens between levels are simple but pretty good.