Shot The Hook
Awards
Scores
Ratings (show detail)
Overall: 3.1
Fun: 2.9
Production: 3.2
Innovation: 3.2
Respondents: 46
Files
File | Uploader | Date |
---|---|---|
hook_the_shoot-1.0.1.zip
— final
Hook the Shoot |
zhen | 2008/09/13 23:05 |
screenshot05.jpg
A full game |
zhen | 2008/09/12 20:28 |
screenshot04.jpg
Strings and Blocks |
zhen | 2008/09/11 21:21 |
screenshot03.jpg
First String Thing |
zhen | 2008/09/10 19:16 |
screenshot02.jpg
|
zhen | 2008/09/09 15:38 |
Diary Entries
First Day Report
I had a design. I think it before the challenge start, but I changed a bit. To make it more simple.
Today the programming started slowly. Now I have a debug console for the game, and a simple player sprite.
Garfio can die
Today I get a level structure. The level data is inside a png, so it's easy to use GIMP as a level editor.
Also the player can die if he walk outside the main road.
Tomorrow I want to add shooting (the string thing) and two or three gameplay elements (barriers, jump points and level-exit tile)
First String Thing
Near the end
Today I added string bridges to cross over magma and blocks than can be pulled with the hook.
Tomorrow I'll add the level-exit tile and several levels and the life/string counters. And I a have time, I'll add some monster. And, That's all. I 'll have the last day for polish, music and put on a menu screen.
Almost Done!!
Well, it's almost done. All the gameplay is in the game, and only need little polish.
Final Entry of "Hook the Shoot"
Hook the Shoot is done.
Well. I got it. I finalize the game. And it has almost all the thinks than I imagine the first day. (well, all of them but the bats)
Today I worked on sound effects and, several levels. The final game has 5 levels, with the first ones used as tutorials. Also the screens between levels are simple but pretty good.