PyWeek - RTSimple - feedback
Fun | Prod | Inno | Disq | N/W | Comments |
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2 | 2 | 3 | you got my comments in the chat. :) |
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1 | 1 | 1 | yes | This not follow theme. |
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1 | 1 | 1 | yes | Couldn't manage to install it properly on windows. |
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3 | 3 | 5 | Bonus innovation points for making this kind of game in a browser. Not very pythonic, but very well done indeed. You should add sounds and also a single player option :-) |
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1 | 1 | 1 | yes | Won't go through a installation procedure of several big applications just to try a game, sorry. |
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1 | 1 | 1 | yes | Much, much too hard to get working. |
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1 | 2 | 3 | yes | Well, gotta give you credit for degree of difficulty. Looks like you managed the "real time", "web", and "multiplayer" parts, but didn't have time to implement much strategy. My main complaint was that the interface wasn't responsive enough--clicks sometimes seemed not to do anything. I didn't see how it fit the theme, so I voted to disqualify. Perhaps if you'd had time you would have incorporated some twistiness into the story. |
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1 | 1 | 2 | The units didn't acknowledge my orders, making it difficult to be sure I was successfully clicking in the right place. Couldn't see the connection to the theme. |
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3 | 3 | 5 | Wow... the concept is pretty damn cool. I'd love to see this fleshed out more. Thanks! |
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1 | 1 | 1 | yes | logged in, started a game. a screen like the screenshot appeared, but all-white instead of graphics. Line: 268 |
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3 | 3 | 3 | Yeah, it's an interesting experiment to make a browser RTS and it works.. sort of.. I didn't find it loads of fun, though.. but it WORKS! Heh.. |
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2 | 3 | 3 | Alright for what it is but not much to do and not much gfx. |
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1 | 1 | 1 | yes | No, no and no. I'm not running web games. It can be disqualified, |