No Graphics

Going to save myself trouble and limit myself to a text based game. Not sure how that will turn out, but I may hope to have a finished game.

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Crazy Timing

"Moon"
Not the worst theme, but probably the worst week ever to compete. University applications open up this week, others have deadlines in a week or two, and plenty of homework as always.

Five minutes of brainstorming: Text adventure in abandoned moon base; similar story idea to Bungie's Marathon? Maybe add combat encounters with hostile security forces. Maybe go for something more like "hunt the wumpus"?

Not sure what's going to come out, but I might have a chance (of finishing), although it is my first text game. Ever. 

Wish me luck!
-PJ

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First Contact

Feeling a lot better now! Have a good general plan for both the engine and the storyline. Not complicated, but enough to make it interesting enough to play through. Going with a text adventure will knock me down on Production, but I just want to get a game done! I'll see what I can code/develop story in the next day or two.

Over and Out,
-PJ

[[INCOMING TRANSMISSION]]
#=> 09/01 15:46 (GMT-4) <=#
>Finished: Code Skeleton<
>In progress: Story<
>Incoming: Core Engine<
>Wishlist: External Base Descriptors<
>Developer Notes: "This is a little update to define precisely the statement above"<
[[END TRANSMISSION]]

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Shouldn't have done this...

I should have pulled out before the competition started. I have no idea how I expected to make a game this week with everything else going on IRL. I'll still try, though I will tell you that I am just starting to put meat on the bones of the code skeleton I put together last Saturday night.  Don't expect a huge awesome story or engaging gameplay, but a complete game is right on the cusp of falling to pieces, with a physics lab report being the thing doing most of the pushing.

I'll complete one of these things eventually, why do they have to be during the school year though?
-PJ

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