Announcing Skellington Plus 0.92

Do not confuse this with the official Skellington for PyWeek - the package is based on Skellington 1.10, but adds extra functionality some might find useful but others might not need. It's not a game engine, but rather a nice package of generic code I've found useful in game projects in the past. It's also very much in the beta stages, so bugs should be expected. I might be testing it more thoroughly during the PyWeek warmup, but since the rules state any code must be released one month before the competition, I won't be making any more updates even for my own use until after PyWeek.

I don't like repeating myself, so head for the Skellington Plus project's home page for more complete information.

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Comments

I have no problems with you taking the code and running with it (that was the point) but could you please change the name to reduce confusion?
I might, if you want me to - I was thinking about the possibility of confusion myself, but didn't just come up with an alternative name yet, so I used that one. Perhaps I'll shorten it to SPlus or something like that. And like the original Skellington I'm also leaving my code in the public domain, so if anybody wants to make further additions they're completely free to do so.
...aaand done. I changed the name to Splush.
Thanks! Splush is a great name :)

I have some comments on some of your code... Mostly style things like excessively long lines, odd indentation choice*, but also some strange things like having strings for documentation outside function definitions, instead of having them be docstrings...

*: as a rule, when I'm writing code that I intend for others to use I try to follow the style guidelines of the Python standard library as given in PEP 8