news update
well, we had a last-minute problem and a svn commit got stucked, and we didn't realize until the deadline has past. so here you have the patch that will fix that:http://beetroot.except.com.ar/~dmoisset/enemies.ini
you should place this file inside the data/ directory.
also, remember that can access our server to play the game at beetroot.except.com.ar:6996. have fun!
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this file into the data directory and you should be able to keep playing. (the monster description for that room was missing)
The balancing was a bit hard, but playable (we managed to play through it quite fine, although it may require some practice and fighting monsters with the right skill).
hi:
Yes, there was a bug in the training room; in the last minute frenzy to deliver the game we forgot to apply a commit to our svn repo: Download
saluk on 2007/04/08 07:00:
Awesomeness, with too many bugs and balancing issues :( If I fight two things in the training grounds and then stay once more, it crashes: